|
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. |
Technical and creative criteria may include: | ADR (additional dialogue recording) analogue black broadcast quality colour bars colour burst complex vision and sound mixes digital effects film leaders grading lateral solutions non-broadcast quality production style/aesthetics sound quality story-line tape black vision quality visual expression. |
Productions may include: | animated productions commercials documentaries feature films interactive programs music videos pre-recorded events or performances, e.g. concerts, live events short films television productions, e.g. music, drama, comedy, variety, sport. |
Production personnel may include: | assistant editor CGI (computer generated imagery) personnel colour graders designers director director of photography editor laboratory technicians music composer picture editing producer production designer production manager sound editing sound effects studio crew technical director writers other technical/specialist staff. |
Editing processes may include: | digital non-linear film interactive media kine linear - tape to tape off-line online. |
Documentation may include: | assembly order camera reports computer generated contracts EDLs (edit decision lists) fault reports hire agreements list of sequences with relevant shot numbers log sheets for location manually written manufacturer specifications/instructions marked-up scripts marked-up transcripts memos of instruction operational/project plan production notes production schedules scripts sound recordings sound reports sound sheets time-code printout wild-line and sound effects log sheets. |
Post-production staff may include: | assistant editors digitiser editors laboratory technicians mixer negative cutters SFX operator sound engineer. |
Treatment may include: | aesthetics characters ideas presentation screenplay script structure. |
Source materials may include: | audio tapes camera tapes CDs DVDs film graphics internet stills work prints work tapes. |
Production requirements may include: | ADR (additional dialogue recording) animations atmosphere tracks durations effects graphics music production titles time code, e.g.: SMPTE/EBU, e.g. VITC, LTC burned-in code keyed-in code MIDI (MTC) edge code/number voice-overs. |
Format may include: | audio/sound, e.g.: DAT AIFF WAV MIDI magnetic tape computerised data film of any gauge graphics stills video of any format, e.g.: DVC VHS Beta HDTV. |
Editing equipment may include: | computers: Mac, PC digital non-linear, e.g. Mac G5, Avid editing bins flat-bed film viewer, e.g. Steenbeck linear, e.g. tape to tape pic sync rewinders synchronisers video recorders/replay, e.g. Beta, VHS viewers, e.g. Moviola, flat-bed viewer. |
Software may include: | computer programs, e.g. Final Cut Pro EDL software Flash freeware Illustrator Photoshop shareware |
Editing decisions may include: | action cutting aspect ratios cinematic time, e.g.: flashback, flash forward, condensing time, expanding time parallel editing composition coverage dialogue effects transitions, e.g.: wipes dissolves fades use of graphics frame ratio and rate framing freeze frames jump cut music narration pacing script changes soundtrack special effects style/aesthetics tempo - duration of shots and segments timings voice-overs. |
Consumables may include: | chinagraph pencils computer disks cotton gloves film cans film leader labels marker pens sound tapes of any format, e.g.: DAT cartridge compact audio cassette reel to reel spare videotapes of any format, e.g.: DVC Beta VHS mini-DVD HDTV splicing glue, splicing tape. |
Shots and sequences may include: | angles, e.g.: three-quarter over the shoulder level high low tilt camera viewpoint, e.g.: objective subjective point of view cinematic time, e.g.: flashback flash forward condensing time expanding time parallel editing sequences, e.g.: vision cuts sound editing audio excerpts voice-over music rough cuts fine cuts shots, e.g.: wide shots mid shot medium close-ups close-ups two shot long shot wide-angle high-angle low-angle bird's eye pans tilts cutaways two shots noddy reverses. |
Additional materials may include: | archival footage: sound images file images stills stock footage: sound images. |
Storage systems may include: | computer hard drives data disks, e.g. DVD, CD, Blu-ray film bins iPods optical disks, e.g. holographic. |
Problems may include: | audio levels break in control track distorted audio faulty equipment glitches non-sync issues poor exposures retakes sound and vision drop-outs. |
Post-production techniques may include: | animations aspect ratio atmosphere inserts colour grading editing conventions, e.g.: jump cut cut away cut in cut out fades and dissolves freeze frame action cutting (before, during and after the action) montage continuity (crossing the line, eyeline) consistency of style interactive elements optical effects pacing rhythm sound effects special effects, e.g. Adobe After Effects, Photoshop story-telling transitions. |