Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.
Required skills
analytical skills to apply creative reasoning to determine the appropriate writing style consistent with the game design brief
communication skills to:
conduct focus testing
liaise with personnel, clients and target audience representatives to obtain feedback on scripts
design and writing skills to write:
background stories and level or mission stories consistent with the game design brief
character profiles, setting profiles and plot profiles
dialogue for scripts
script synopses
scripts for interactive games
planning and organisational skills to make timely and efficient modifications to scripts consistent with time lines and client requirements
technical skills to use file saving, storage and version incrementing protocols.
Required knowledge
budgeting and scheduling considerations for game development
components that drive script narrative and engage the target audience
copyright and intellectual property requirements in Australia and other markets for proposed game
focus testing processes and procedures
game genres and narrative structures
industry formats for game scripts
research methods for:
keeping abreast of competitors work in developing stories and scripts for games
obtaining factual information as a basis for character, location and narrative development
sourcing owners of copyright and intellectual property used in the development of games
script structures and character profiling for interactive games
script writing techniques and requirements for interactive games
seeking permission from copyright owners for use of protected elements in scripts
storyboarding techniques.
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Creative concepts may be derived from: | brainstorming comics current events film and television scripts focus group sessions game design briefs global trends historic events literature political activities re-interpretation of factual events social phenomena. |
Game genres may include: | adventure alternative reality ancient casino cyberpunk educational edutainment fantasy first person shooter flight shooter flight simulation futuristic god simulation massively multi-player online game massively multi-player online role-playing game medieval modern multi-player post-apocalyptic puzzle racing shooter racing simulation real-time strategy role-playing game science fiction side-scrolling shooter single player sports strategy, including: action strategy turn-based strategy tactical combat. |
Story components may include: | celebrity activities character motivations character profiles comics and graphic novels cultural aspects cultural traditions environmental aspects or locations of story fairytales film and television historical events novels and short stories performing arts: ballet dance opera sporting activities ‘what if’ scenarios. |
Background stories may include: | cinematics (cut scenes) experiences, events and missions occurring prior to game action that have a bearing on the proposed game narrative |
Script synopsis may consist of: | concise outlines of story narrative, including: character story and motivation climax or cliffhanger key interactions along the way objective of the story plot profile resolution - what is gained or lost secondary plotlines drama outline for cinematics (cut scenes) executive summary flowcharts one-page narrative synopsis one paragraph synopsis one sentence synopsis pitch version of synopsis. |
Storyboards may include: | animatics (technical previsualisation) computer-generated illustrations existing comic strips, comic books or graphic novels hand-drawn illustrations illustrations or images displayed in sequence for the purpose of previsualising a motion picture, animation, motion graphic or interactive media sequence, including website interactivity photomatic (photographic storyboard) thumbnails. |
Relevant personnel may include: | animators concept artists game-play designers graphic designers instructional designers modellers motion capture technicians other writers producers programmers project manager sound engineers team members technical director other specialist or technical staff. |
Feedback may involve: | seeking, accepting and responding to comment, critique and suggestions from: clients colleagues target audience representatives. |
Focus testing may include: | actively seeking suggestions to improve script and narrative components and provide engaging game play presenting storyboards and components to colleagues for comment and feedback presenting storyboards to representatives of the target audience for comment and feedback. |
Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.
Observation Checklist