Required skills
analytical skills to:
analyse documentation and images to inform implementation of game specifications
interpret briefs, work instructions, and technical and conceptual information
communication skills to:
check and confirm design requirements
collect, interpret and communicate in visual and written forms effectively for various audiences, including engineers and artists
communicate complex designs in a structured format drawn from industry standards, styles and techniques
communicate technical requirements related to software development, graphics requirements and code development to supervisors and other team members
provide practical advice, support and feedback to colleagues and management
translate design requirements into specifications
initiative and enterprise skills to exercise a high level of creative ingenuity in 3-D design and innovation
planning and organisational skills to:
refer decisions to a higher project authority for review and endorsement
balance talent, experience and budget
delegate tasks and responsibility appropriately
establish clear roles and goals to achieve required game development outcomes
meet project deadlines
organise equipment and resources to achieve required outcomes
organise own time to meet milestones
technical skills to:
create 3-D animation and digital effects
develop and visualise concepts
resolve basic hardware, software and other technical issues associated with game production
use correct file formats and archiving procedures.
Required knowledge
basic 3-D techniques
budgeting and scheduling considerations for 3-D design
capabilities and constraints of 3-D packages
digital animation development, including specific terminology
current game-play hardware and software products
environmental impact and sustainability considerations
OHS requirements for:
ergonomics, such as when lifting
electrical safety
materials handling
risk and critical-path management
technical constraints that hardware imposes on graphics requirements and creative visual design
production process required to produce a 3-D animation sequence or components
3-D animation or digital effects team and the roles and responsibilities of each member.