Required skills
analytical skills to:
analyse design requirements for particle systems, fluids and bodies
interpret briefs, documents and conceptual information
communication skills to:
check and confirm design requirements
collect, interpret and communicate in visual and written forms effectively for various audiences, including engineers and artists
communicate complex designs in a structured format drawn from industry standards, styles and techniques
communicate technical requirements related to software development, graphics requirements and code development to supervisors and other team members
provide practical advice, support and feedback to colleagues and management
initiative and enterprise skills to exercise a high level of creative ingenuity in advanced 3-D effects and innovation
literacy and numeracy skills to:
develop technical design documents
read briefs, work instructions, and technical and conceptual information
write instructions for the normal and competent operation and testing of all features and permutations
management skills to manage teams in order to effectively extract useful feedback
planning and organisational skills to:
refer decisions to a higher project authority for review and endorsement
balance talent, experience and budget
delegate tasks and responsibility appropriately
establish clear roles and goals to achieve required game development outcomes
meet project deadlines
organise equipment and resources to achieve required outcomes
organise own time to meet milestones
problem-solving skills to recognise and address potential quality issues and problems at design development stage
research skills to undertake practical, technical and desktop research into advanced effects
self-management skills to complete assigned tasks
teamwork skills to:
contribute to and work in a collaborative team
realise a unified game-play vision
technical skills to:
resolve basic hardware, software and other technical issues associated with 3-D environments
translate design requirements into specifications
use correct file formats and archiving procedures.
Required knowledge
basic programming techniques
computer game development, including specific terminology
current game-play hardware and software products
environmental impact and sustainability considerations
human resources required in the process of creating a game and their respective skills and technology requirements
OHS requirements for:
ergonomics, such as when lifting
electrical safety
materials handling
physical hazards
risk and critical path management
technical constraints that hardware imposes on software development, graphics requirements, code development and creative visual design
techniques for applying concept development skills
techniques for applying concept visualisation skills.