List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.
ELEMENT | PERFORMANCE CRITERIA |
Elements describe the essential outcomes. | Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Identify and develop storylines with game potential | 1.1 Identify potential storylines for game development, to current industry standards and regulations 1.2 Modify and enhance storylines to suit the game environment 1.3 Determine the appropriate game genre |
2. Write the plot synopsis and background story | 2.1 Determine character profiles 2.2 Develop environment profiles consistent with the storyline 2.3 Develop the background story 2.4 Develop the initial plot profile 2.5 Develop plot synopsis and options, and link to specific game levels |
3. Develop story components | 3.1 Source the initial concept artwork 3.2 Develop level specifications and storylines 3.3 Initiate the development of storyboards showing plot development, cinematic and level outlines |
4. Finalise story components for inclusion in the game design brief | 4.1 Seek feedback on the story and concept 4.2 Finalise the story concept, profiles and other specifications for inclusion in the game design brief |
Evidence of the ability to:
develop storylines for games, according to current industry standards
apply processes and procedures to facilitate quality script writing
apply the role of narrative in game development
seek, and professionally respond to, feedback regarding concept and storylines.
Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
To complete the unit requirements safely and effectively, the individual must:
outline budgeting and scheduling considerations for game development
outline the copyright and intellectual property protection regulations for written narrative and concept graphics
discuss different story requirements for particular game genres
discuss the role of story writing in game development, and the quality of the final product
outline research methods that can be used to stay abreast of the latest changes and narrative development for games
discuss tools and techniques for developing game narrative.
Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to:
a range of current computer games across all platforms and genres
a range of the latest consoles and hand-held game devices
the internet for research purposes
computer hardware, software and games engines
file storage
current copyright and intellectual property legislation.
Assessors must satisfy NVR/AQTF assessor requirements.