List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.
ELEMENT | PERFORMANCE CRITERIA |
Elements describe the essential outcomes. | Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Identify story components | 1.1 Identify creative concepts for the script 1.2 Identify game genres and story components for script development |
2. Develop script components | 2.1 Develop a script structure consistent with the genre and the game design brief 2.2 Develop script components for the main plot, background stories, and level or mission stories consistent with the genre and game design brief |
3. Write a draft script | 3.1 Write a script synopsis 3.2 Write a draft script for the main characters and their interactions using the structure and components previously determined, according to the brief 3.3 Write a draft script for background stories and level/mission stories using the previously determined structure and components, according to the brief 3.4 Develop character and narrator dialogue 3.5 Initiate storyboards for draft scripts in the required format |
4. Review the script based on feedback | 4.1 Present the synopsis and storyboards to the client and the relevant personnel for feedback 4.2 Collate, and respond to, comments and feedback 4.3 Revise scripts and storyboards consistent with feedback 4.4 Undertake focus testing with the intended audience |
5. Write the final script | 5.1 Collate, and respond to, comments and feedback from focus testing 5.2 Rewrite the script synopsis where required 5.3 Rewrite the script or dialogue where required 5.4 Initiate revised storyboards where required 5.5 Present the final script in agreed format to the client and colleagues |
Evidence of the ability to:
identify the key components of the story
develop the script structure and components
write scripts consistent with the game design brief and client requirements
communicate and liaise with the relevant personnel to review scripts
prepare a final script and present to the client.
Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
To complete the unit requirements safely and effectively, the individual must:
discuss budgeting and scheduling considerations for game development
discuss the components that drive script narrative and engage the target audience
describe the contribution of script writing to narrative development and engaging game play
outline focus testing processes and procedures
discuss game genres and narrative structures
list industry formats for game scripts
outline research methods for:
keeping abreast of competitors’ work in developing stories and scripts for games
obtaining factual information as a basis for character, location and narrative development
locating the owners of copyright and intellectual property used in the development of games
describing script structures and character profiling for interactive games
discussing scriptwriting techniques and the requirements for interactive games
identifying procedures for seeking permission from copyright owners for the use of protected elements in scripts
describing different storyboarding techniques.
Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to:
reference materials for scriptwriting
the internet for research purposes
a range of state-of-the-art computer games, across all platforms and genres
a range of games consoles and hand-held game devices, computer hardware, software, and peripheral devices
games engines.
Assessors must satisfy NVR/AQTF assessor requirements.