List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.
ELEMENT | PERFORMANCE CRITERIA |
Elements describe the essential outcomes. | Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Clarify the animation requirements of models | 1.1 Clarify the animation requirements and design specifications for the model, in consultation with the relevant personnel, and according to the production documentation 1.2 Examine the most appropriate animation techniques for the animation, in order to determine which modelling techniques to use 1.3 Identify the file format and delivery platform for animated sequences 1.4 Identify factors that may influence the animation design approach 1.5 Clarify work flow sequences, in consultation with the relevant personnel, to ensure that production schedule deadlines are met |
2. Plan the approach | 2.1 Research animations, artworks and other creative sources that may inspire visual design ideas 2.2 Generate a range of animation ideas that are technically feasible, respond to briefs, and provide creative solutions to all design issues 2.3 Present animation ideas to the relevant personnel using appropriate design techniques 2.4 Adjust the approach to incorporate feedback, and agree on final design concepts 2.5 Discuss and select animation software with the relevant personnel to ensure that the animated sequences of the model meet specified outcomes 2.6 Analyse audio assets supplied for animations, as required |
3. Produce animated sequences for review | 3.1 Create animations of models using animation and modelling techniques to suit design requirements 3.2 Apply basic animation principles, screen principles, visual design principles and communication principles 3.3 Apply real-world camera techniques to the virtual cameras used in the animation 3.4 Render the completed animated sequences 3.5 Save and store the animated sequences using appropriate output file formats, standard naming conventions, and version-control protocols 3.6 Present the animated sequences of simple models to the relevant personnel for evaluation by agreed deadlines |
4. Finalise animated sequences | 4.1 Review the animated sequences to assess creative solutions to the design briefs, appropriateness to users or audience, and technical feasibility 4.2 Discuss and confirm with the relevant personnel, additional requirements or modifications, and complete any changes as required |
Evidence of the ability to:
create digital animated sequences of a model that:
demonstrates the principles of simple model animation, basic screen, visual design and communication
meets the technical requirements of specific platforms
satisfies the design brief and client requirements
meets the production deadlines.
Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
To complete the unit requirements safely and effectively, the individual must:
outline basic digital animation techniques
outline the principles of animation, screen, visual design and communication in relation to the production of animated sequences
describe the features of a range of delivery platforms for animated sequences
discuss the issues and challenges that arise in the context of creating models for digital animations
outline the stages in the production process from initial design through to finished product
outline the roles and responsibilities of project team members.
conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to:
appropriate computer hardware, software and games engines
file storage
design specifications and production documentation.
Assessors must satisfy NVR/AQTF assessor requirements.