Elements and Performance Criteria
- Digitally render 3-D models of small-scale building design project to photo-realistic quality.
- -D models are imported into rendering software applications as required and objects are separated and saved according to workplace procedures.
- Material finishes are sourced or created using software functions, and applied to objects according to project and workplace requirements.
- Rendering is edited to ensure that clarity and accuracy of detail are retained when 3-D model is transferred to different applications.
- Light and shade requirements are analysed and realistic lighting effects for night and day are created by editing individual light parameters.
- Digitally animate 3-D models.
- Animation requirements are analysed and animation storyboards are created using formats suitable for project contexts.
- Camera paths and pan camera locations are determined to produce optimal displays of models according to project and workplace requirements.
- Lighting levels and sequences for animations are determined to meet storyboard requirements.
- Fly-by or walk-through animation sequences are created for all camera paths and pan cameras, including animation of objects within scenes.
- Animation presentation parameters are determined and applied to suit different project contexts.
- Animation sequences are combined and edited to produce completed animations that meet project requirements.
- Present rendered animations of 3-D models to clients.
- Rendered animations of 3-D models are presented and explained to client according to workplace procedures.
- Hard copy images of specified views are presented and explained to client as required.
- Client feedback is encouraged and incorporated into animations.
- Files for finalised animations are saved and processed according to project and workplace requirements.