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Follow the links below to find material targeted to the unit's elements, performance criteria, required skills and knowledge

Elements and Performance Criteria

  1. Identify project requirements
  2. Research games and generate ideas
  3. Select a game genre
  4. Draft game design document
  5. Finalise game design document
  6. Produce final game design document to reflect all additional requirements or modifications

Performance Evidence

Evidence of the ability to:

research and generate ideas for games

design games which:

are original and compelling for the user

are technically feasible

meet requirements of the game proposal or brief

document all game aspects including strategy outcomes, style, mechanics and game assets

specify a prototype game sequence that effectively tests game-play elements

specify testing strategies

present and discuss design specifications.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.


Knowledge Evidence

To complete the unit requirements safely and effectively, the individual must:

explain the objectives and theories that underpin some common games

identify and describe common traditional and digital game genres

describe technical parameters of various platforms and their influence on game design

explain the term 'game mechanics' in relation to game design

list and describe strategies to test the function and operation of games

describe formats for documenting and presenting game designs.