Elements and Performance Criteria
- Identify project requirements
- Research games and generate ideas
- Identify and source a full range of genres, in consultation with relevant personnel
- Select and play different genres as a source of inspiration, including traditional and state of the art games
- Search game literature to identify various games’ objectives and game theory
- Generate a range of ideas for game designs that are technically feasible, respond to the proposal or brief, and provide creative solutions to design issues
- Discuss ideas and creative solutions in collaboration with relevant personnel
- Select a game genre
- Draft game design document
- Propose a game concept that is original and compelling for users
- Establish game strategy outcomes
- Develop the structure of the game and document all elements, including style and game mechanics
- Develop criteria to determine the scope of a prototype game sequence to be used in the development phase
- Confirm the proposed prototype can test effectiveness of the game-play elements
- Develop a register of game assets in consultation with relevant personnel
- Use various presentation techniques to present a draft game design document for feedback from other team members
- Finalise game design document
- Produce final game design document to reflect all additional requirements or modifications