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Follow the links below to find material targeted to the unit's elements, performance criteria, required skills and knowledge

Elements and Performance Criteria

  1. Clarify work requirements
  2. Create 3D digital models

Required Skills

Required skills

communication teamwork and literacy skills sufficient to

interpret and clarify written or verbal instructions

work as a member of a production team both independently on assignment and under direction

respond constructively to feedback received from other team members

complete workplace documentation

technical skills sufficient to

use industrycurrent software applications to create D models to specifications

manage files and directories using standard naming conventions and version control protocols

make backup copies of files and store appropriately

initiative and creativity in the context of visualising and accurately creating D digital models of a range of animate and inanimate objects

selfmanagement and planning skills sufficient to

prioritise work tasks

meet deadlines

seek expert assistance when problems arise

Required knowledge

roles and responsibilities of project team members in the relevant industry sector

basic understanding of the stages in the production process from initial design through to finished product

issues and challenges that arise in the context of creating D digital models

D digital modelling techniques

strong sense of scale form weight and volume

geometry as it applies to the creation of realistic D digital models

features of a range of delivery platforms

OHS standards as they relate to working for periods of time on computers

Evidence Required

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria required skills and knowledge range statement and the Assessment Guidelines for the Training Package

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential

creation of D digital models that

demonstrate efficient use of geometry and attention to detail

meet design requirements

collaborative approach to work

ability to meet deadlines

Context of and specific resources for assessment

Assessment must ensure

access to a selection of industrycurrent software as listed in the range statement

access to simulated or real production situations that require the creation of D digital models

access to appropriate learning and assessment support when required

use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge The following examples are appropriate for this unit

direct questioning combined with review of portfolios of evidence and thirdparty workplace reports of onthejob performance

evaluation of a range of D digital models created by the candidate to determine ability to create models for different kinds of objects

written or verbal questioning to test knowledge as listed in the required skills and knowledge section of this unit

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector workplace and job role is recommended for example

CUFANMA Create D digital animations

CUFANM302A Create 3D digital animations

CUVDSPA Research and apply techniques for illustrative work

CUVDSP11A Research and apply techniques for illustrative work

CUVVSPA Research and experiment with techniques to produce drawings

CUVVSP16A Research and experiment with techniques to produce drawings.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Production documentation may include:

animatics

brief

storyboard

technical specifications.

Requirements may include:

assets for integration

collaboration with other team members

creative expectations

design specifications

output format

technical specifications

timelines.

Purpose of 3D digital models may be for:

animations

digital simulations, e.g.:

architectural models

e-learning resources

demonstration of processes and procedures.

Relevant personnel may include:

3D designer or concept artist

3D modeller

art director

director

head of department

matte painter

producer

project manager

storyboard artist

supervisor

technical director

other technical/specialist personnel.

Production may include:

animated productions

commercials

digital media products, e.g.:

simulations

games

e-learning resources

virtual worlds/environments

documentaries

feature films

filmed events or performances

music video

short films

television productions.

Software may include:

3D, e.g.:

3D Studio Max

Maya

Softimage

graphics, e.g.:

Photoshop

Illustrator.

Delivery platforms may include:

broadcast television

CD

DVD

film

internet

Kiosk

mobile phone

PDA (personal digital assistant)

other digital devices.

Reference materials may include:

books

concept drawings and designs

direct observation of actions to be simulated in 3D models

real object on which models are to be based

still images

videos.

Progressive refinements may include:

achieving required shape

achieving required topology.

Aspects to be checked for integrity may include:

double faces

isolated vertices

pivot points

resetting transform

scale of models relative to other components in final sequences.

Formats may include:

AVI

IFF

JPEG

MPEG

PNG

Quicktime

Targa

TIFF.