Elements and Performance Criteria
- Identify project requirements
- Research games and generate ideas
- Select state of the art games from different genres to play as a source of inspiration
- Search game literature for each game and identify the games' objectives
- Generate range of ideas for game designs that are technically feasible, respond to the proposal or brief, and provide creative solutions to design issues
- Discuss ideas and collaborate, as required, with relevant personnel to ensure contribution of a range of ideas and creative solutions to initial concepts
- Select a game genre
- Identify and present a range of game genres to relevant personnel for consideration in terms of their characteristics, differences and ability to meet requirements of proposal or brief
- Consult with relevant personnel to ensure that a full range of genres has been identified and sourced
- Select the game genre that best meets the creative, technical and production requirements of proposal or brief
- Draft game design document
- Establish the game strategy outcomes
- Use design techniques to develop the structure of a game ensuring that all elements, including style and game mechanics, are fully documented
- Use a range of criteria to determine the scope of a prototype to be used in the development phase
- Ensure that the prototype selected is capable of testing the effectiveness of the proposed game
- Include a register of game assets in consultation with relevant personnel
- Present draft game design document for discussion with and feedback from other team members
- Finalise game design document
- Re-evaluate game design objectives on the basis of feedback on the prototype and draft game design document
- Discuss and confirm additional requirements or modifications to the game design with relevant personnel
- Specify the game production specifications, including appropriate testing strategies
- Write final game design document to reflect all additional requirements or modifications