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Elements and Performance Criteria

  1. Plan storyboards
  2. Draft storyboards
  3. Finalise storyboards

Required Skills

Required skills

communication teamwork and literacy skills sufficient to

interpret and clarify written or verbal instructions

interpret scripts and specifications

work collaboratively in a team environment

present storyboards to team members for discussion or implementation

respond constructively to feedback received from other team members

analytical skills sufficient to break down content stories and scripts into discrete elements

technical skills sufficient to use storyboard techniques

initiative sufficient to visualise and interpret creative concepts

selfmanagement and planning skills sufficient to

prioritise work tasks

meet deadlines

seek expert assistance when problems arise

Required knowledge

industry knowledge including

roles and responsibilities of project team members

sound understanding of the artistic elements of a production for which a storyboard is being created

issues and challenges that arise when creating storyboards

drawing techniques including drawing to scale

OHS standards as they relate to working for periods of time on computers

Evidence Required

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria required skills and knowledge range statement and the Assessment Guidelines for the Training Package

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential

creation of clear and logical storyboards that meet specified requirements

ability to visualise creative concepts

ability to work effectively as a member of a production team

Context of and specific resources for assessment

Assessment must ensure

access to scripts stories or texts that can be used as the basis for creating storyboards

access to current industrystandard software as listed in the range statement

access to appropriate learning and assessment support when required

use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge The following examples are appropriate for this unit

direct questioning combined with review of portfolios of evidence and thirdparty workplace reports of onthejob performance

evaluation of at least two storyboards created by the candidate

observation of a candidate presenting hisher storyboard to team members and explaining how it meets agreed requirements

written or oral questioning to test knowledge of the process followed to create a storyboard and the respective roles and responsibilities of team members

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector workplace and job role is recommended for example

BSBCRTA Collaborate in a creative process

BSBCRT402A Collaborate in a creative process

CUFDIGA Design user interfaces

CUFDIG402A Design user interfaces

CUFDIGA Design web environments

CUFDIG502A Design web environments

CUFDIGA Design elearning resources

CUFDIG503A Design e-learning resources

CUFDIGA Design games

CUFDIG504A Design games

CUFDIGA Design information architecture

CUFDIG505A Design information architecture

CUFDIGA Design interaction

CUFDIG506A Design interaction

CUFDIGA Design digital simulations

CUFDIG507A Design digital simulations.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Relevant personnel may include:

asset creators

authors

clients

content experts

directors

graphic designers

information architects

navigation designers

other writers

producers

programmers

scriptwriters

user interface designers

other technical/specialist staff.

Productions may include:

animated films

animations

commercials

feature films

interactive media products, such as:

e-learning products

websites

games

promotional products

information products

music videos

short films

television productions.

Factors may include:

animation requirements

availability of personnel

availability of resources

budget

delivery platform, including:

internet

CD/DVD

video

film

games console

kiosk

mobile telephone

personal digital assistant (PDA)

print media

graphic requirements

length of script or story

style of production, including:

comic

drama

educational

light entertainment

target audience

timelines.

Storyboard tools may include:

digital software, such as:

PowerPoint

Inspiration

StoryBoard Artist Studio

StoryBoard Pro

paper and cards

pen and pencil

storyboard sheets

templates.

Frames may include:

key frames for animation

moments for film and video

pages for websites

scenes

screens for interactive media

shots.

Storyboard elements may include:

actor's movement

backgrounds

camera angles

camera shots, such as:

extreme close-up

close-up

medium shot

long shot

extreme long shot

decisions

directions

frame composition

lighting

props

sets.

Descriptions for frames may include:

dialogue

duration

media

narration

script elements

sequence number

shot composition, such as:

static

zoom

tilt

pan

dolly

track

sound effects

speech bubbles

text content

transitions, such as:

simple cut

black

fade in and fade out.