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Required Skills
assess suitability of software and hardware technologies within project context
establish clear advantages disadvantages and limitations of technologies and their implementation
communication skills to discuss suitability of storyboard design within project context
planning and organisational skills to
establish clear goals to achieve required software development outcomes
resolve basic hardware software and other technical issues associated with software production
use correct file formats and archiving procedures
concepts of animation techniques
concepts of digital effects generation
Evidence Required
Range Statement
Modelling software may include: | 3D Studio MaxBlenderCinema 4DMaya. |
Image-editing software may include: | After EffectsAvidCombustionD2 NukeDigital FusionFinal Cut ProFlameFlintFusionInfernoInfernoLustrePhotoshopPremierRendermanShake. |
Theme may include: | cyber or steam punkfantasyhorrormedievalscience fiction. |
3-D components may include: | 3-D landscapesbuildings, walls, houses and other structurescharacter modelsgraphical user interface (GUI) widgetsitems and collectableslight sources and effectstrees, shrubs and bushesvehicles. |