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Elements and Performance Criteria

  1. Identify commonly used visual design components for games and interactive media
  2. Identify the graphics software packages used for visual design
  3. Use graphics software
  4. Create the visual design components for an interactive media
  5. Evaluate the implementation

Performance Evidence

Evidence of the ability to:

demonstrate original and innovative approaches to the creative development of a graphical user interface (GUI)

demonstrate how to maintain the integrity of the design brief

produce concept art and design specifications for splash screens, start screens, and game field screens consistent with a design brief

construct technical specifications for the visual design components, and overall usability.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.