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Elements and Performance Criteria

  1. Identify the commonly used visual design components for games and interactive media
  2. Identify the graphics software packages used for visual design
  3. Use graphics software
  4. Create the visual design components for a game and interactive media
  5. Evaluate the implementation

Performance Evidence

Evidence of the ability to:

demonstrate original approaches to the creative developmentof a graphical user interface (GUI)

implement game development and production strategies

maintain the integrity of the design brief

develop concept art and design specifications for splash screens, start screens and game field screens, consistent with a design brief

develop technical specifications for visual design components and overall usability

implement and evaluate a working GUI with basic functionalities.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.