Elements and Performance Criteria
- Identify and analyse commonly used design concepts for games and 3-D media
- Obtain the project brief and other relevant organisational documents and procedures
- Research and identify commonly used design concepts in digital games and interactive 3-D media
- Analyse and interpret chosen common design concepts used in digital games and interactive 3-D media
- Discuss design considerations for designing a digital game or an interactive 3-D media concept
- Identify appropriate software packages used for a digital game and 3-D concept design
- Use a chosen software package
- Create and develop the concept components for a digital game or interactive media
- Design a heads-up display for a digital game or 3-D interactive media
- Consider specific processes for the heads-up display elements
- Document the design, necessary programming process and requirements needed to implement the heads-up display
- Use the chosen software package to create and develop the visual design elements, and components, to be used for the heads-up display
- Implement a design concept into a game or 3-D interactive media
- Evaluate the implementation
- Demonstrate implementation to the relevant personnel
- Accept feedback to incorporate into the final design
- Assess and refine the concept with the relevant personnel
- Evaluate the usability of the concept’s components
- Reflect on possible changes to improve the visual design and capabilities of the components