Elements and Performance Criteria
- Identify the required game assets in a team environment
- Obtain the project brief and other relevant documents
- Identify the game production assets required to meet the creative and production requirements, and technical specifications
- Discuss the formats of assets, and issues of asset integration, with the appropriate personnel
- Determine the sequence for the development of a beta-version prototype for testing game play
- Create a schedule for production and testing
- Determine strategies for monitoring production progress against the schedule
- Identify the capability of game-engine software and tools and make a selection in a team environment
- Identify and review the range of industry-standard game-engine software and development tools available
- Assess the software and tools related to the specified game concept and play requirements
- Discuss considerations for the selection of game-engine software with the relevant personnel, to ensure that the selection will meet the specified outcomes
- Select the game-engine software and development tools
- Create or acquire the required assets for a game in a team environment
- Establish an environment for a project that supports sharing of project assets produced by team members
- Review the attributes of the assets required in a game project related to the chosen game engine
- Create or acquire the visual assets for a games project
- Customise asset attributes to suit the game design, and chosen game engine
- Use game-engine software and development tools in a team environment
- Collaborate in the use of tools, and features, of software relevant to the game-production process
- Create, modify or access scripts or code to combine assets, and achieve agreed project goals
- Create and check game-play elements, according to the creative and technical requirements
- Test and run the game prototype as a presentation, to ensure that sequences meet the creative, production and technical requirements
- Evaluate the game prototype in a team environment
- Demonstrate the initial prototype to the relevant personnel
- Evaluate against criteria, including the achievement of a creative and user-friendly product
- Discuss and agree on required changes
- Assist, if required, in tests and user trials
- Evaluate the feedback from user trials
- Confirm the endorsement from relevant personnel to develop the prototype into a complete product
- Transform the prototype into final publication