Google Links
Follow the links below to find material targeted to the unit's elements, performance criteria, required skills and knowledge
Performance Evidence
research, select and document suitable techniques and software to create texturing for a 3-D environmentuse modelling and animation software to create 3-D objects in a 3-D environmentuse graphics software to create multiple textures appropriate for a 3-D environmentproduce a final rendered image of a 3-D environment that incorporates multiple texture effects for a single 3-D object.Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
Knowledge Evidence
To complete the unit requirements safely and effectively, the individual must:
summarise the technology and human resources required in the process of creating textures for the 3-D environmentdiscuss the capabilities and constraints of graphics software for texturingprovide a detailed summary of the methods of texture creation and texture mappingexplain the design considerations for texturing including resource limitations and constraints, and target markets.