Certificate III in Visual Arts and Contemporary Craft

Not Applicable


Core Units

Complete 4 core units:

add topic BSBOHS201A Participate in OHS processes

add topic CUVCOR03B Develop, refine and communicate concept for own work

add topic CUVCOR08B Produce drawings to represent and communicate the concept

add topic CUVCOR12B Review history and theory for application to artistic practice

Elective Units

Complete 10 other units

At least 1 unit must be selected from the following areas of the Visual Arts Craft and Design Training Package:



Digital art









Video art


In addition at least 1 unit must be selected from the following areas of the Visual Arts Craft and Design Training Package:

Professional Practice


Research and Innovation

Remaining units may be selected from other areas of the Visual Arts Craft and Design Training Package or any relevant endorsed Training Package at the appropriate level.

The total package of units must meet the requirements of the Australian Qualifications Framework Descriptor for a Certificate III. In all cases selection of electives must be guided by the job outcome sought, local industry requirements and the level of the qualification.

Notes on Certificate III in Visual Arts and Contemporary Craft

This qualification is designed to reflect the role of individuals who work in the visual arts and contemporary craft industries and perform a range of skilled tasks using discretion and judgement and who have the ability to select, adapt and transfer skills to different situations. Individuals may specialise in one area or be multi- skilled.

Examples of other Training Packages, which may be relevant to this qualification, are as follows:

Business Services, e.g. computer technology

Entertainment, e.g. props, sets, scenic art, costume

Financial Services, e.g. bookkeeping

Furnishing, e.g. furniture production

Hospitality, e.g. food and beverage

Information Technology, e.g. Internet

Manufactured Mineral Products, e.g. ceramics

Metal and Engineering, e.g. jewellery

Museums and Library/Information Services, e.g. exhibitions

Music, e.g. performance

Printing and Graphic Arts, e.g. pre-press

Retail, e.g. customer service, sales

Screen and Media, e.g. digital content, set and scenery construction

Textile, Clothing and Footwear, e.g. clothing production

Tourism, e.g. guiding

Examples of appropriate elective units for particular jobs at this level are as follows:

Assistant in ceramics studio

add topic CUVCRS03B Produce computer-aided drawings

add topic CUVCRS14B Prepare, store and maintain finished work

add topic CUVDES03B Apply the design process to 3-dimensional work in response to a brief

add topic CUVDES04B Integrate colour theory and design processes in response to a brief

add topic CUVPRP01B Develop self as artist

add topic CUVVSP05B Produce ceramics

add topic CUVVSP07B Apply techniques in wheel-formed ceramics

add topic CUVVSP51B Produce sculpture

add topic PMCOPS221A Operate manual glazing equipment

add topic PMCOPS224A Hand mould ceramics

Assistant in community arts facility

add topic BSBSMB401A Establish legal and risk management requirements of small business

add topic CUEMAR01B Assist with marketing activities

add topic CULMS410A Provide research assistance

add topic CUVCRS11B Select and prepare work for exhibition

add topic CUVCRS14B Prepare, store and maintain finished work

add topic CUVPRP01B Develop self as artist

add topic CUVVSP15B Produce drawings

add topic CUVVSP35B Produce paintings

add topic CUVVSP45B Produce prints

add topic CUVVSP51B Produce sculpture


    Not Applicable

Entry Requirements

Not Applicable

Licensing Information

Not Applicable

Employability Skills

The following table contains a summary of the required for an assistant in a ceramics studio. The Employability Skills facets described here are broad industry requirements that may vary depending on qualification packaging options.


Passing on key safety information to colleagues.

Presenting concepts to others.

Interpreting briefs and conceptual visions.

Producing art works which are consistent with the conceptual vision.


Checking safety procedures with other team members.

Discussing concepts and work issues with colleagues.

Problem Solving

Identifying safety issues and reporting them to appropriate person.

Refining concepts to incorporate feedback from others.

Applying selection criteria to finished work to be stored.

Adjusting techniques to achieve a particular effect.

Initiative and Enterprise

Developing several possible concepts to communicate an idea.

Producing a range of samples in response to a brief or conceptual vision.

Planning and Organising

Collecting and analysing information to develop concepts and ideas.

Organising the presentation of a concept to others.

Organising work tasks to ensure safety.

Organising information systematically.

Preparing and maintaining documentation.

Determining criteria for the selection of finished work for storage.

Calculating dimensions for 3D samples.

Identifying techniques and processes required to produce art works.


Following workplace procedures, particularly in relation to OHS.

Maintaining personal safety standards.

Challenging one's own ideas and approaches.

Having clear goals about one's future as an artist.


Evaluating information gained from research and integrating ideas into the development of own work.

Using practice, feedback and discussion and evaluation opportunities to continuously improve skills and knowledge.

Improving skills through experimentation with materials and techniques.


Using the internet for research.

Using electronic record keeping.

Using tools and equipment to produce art works.

Using technology to expand own arts practice.