Certificate III in Design Fundamentals

Not Applicable


Subjects

Core Units

Complete 9 core units

add topic BSBDES301A Explore the use of colour

add topic BSBDES302A Explore and apply the creative design process to 2D forms

add topic BSBDES303A Explore and apply the creative design process to 3D forms

add topic BSBDES304A Source and apply design industry knowledge

add topic BSBDES305A Source and apply information on the history and theory of design

add topic BSBOHS201A Participate in OHS processes

add topic CUVCOR03B Develop, refine and communicate concept for own work

add topic CUVCOR08B Produce drawings to represent and communicate the concept

add topic CUVDES04B Integrate colour theory and design processes in response to a brief

Elective Units

Complete 5 other units from other areas of the Visual Arts Craft and Design Training Package or any relevant endorsed Training Package

Remaining units may be selected from other areas of the Visual Arts Craft and Design Training Package or any relevant endorsed Training Package at the appropriate level.

The total package of units must meet the requirements of the Australian Qualifications Framework Descriptor for a Certificate III. In all cases selection of electives must be guided by the job outcome sought, local industry requirements and the level of the qualification.

Notes on the Certificate III in Design Fundamentals

The Certificate III in Design Fundamentals is designed as a qualification that provides a pathway to a career in Design. There are limited job outcomes at this level, though in areas such as graphic and digital design there may be some employment opportunities as a Junior Design Assistant.

Examples of other Training Packages, which may be relevant to this qualification, are as follows:

Business Services, e.g. computer technology

Entertainment, e.g. props, sets, scenic art, costume

Financial Services, e.g. bookkeeping

Furnishing e.g. furniture production

Hospitality, e.g. food and beverage

Information Technology, e.g. Internet

Manufactured Mineral Products, e.g. ceramics

Metal and Engineering, e.g. jewellery

Museums and Library/Information Services, e.g. exhibitions

Music, e.g. performance

Printing and Graphic Arts, e.g. pre-press

Retail, e.g. customer service, sales

Screen and Media, e.g. digital content, set and scenery construction

Textile, Clothing and Footwear, e.g. clothing production

Tourism, e.g. guiding

Appropriate elective units might include:

add topic CUVCRS03B Produce computer-aided drawings

add topic CUVCRS16B Prepare text and graphic files for print processing

add topic CUVVSP12B Produce digital images

add topic CUVVSP19B Produce video art

add topic CUVVSP27B Produce jewellery


Pathways...

    Not Applicable


Entry Requirements

Not Applicable


Licensing Information

Not Applicable


Employability Skills

The following table contains a summary of the required for a junior design assistant in a graphic design studio. The Employability Skills facets described here are broad industry requirements that may vary depending on qualification packaging options.

Communication

Passing on key safety information to colleagues.

Presenting concepts to others.

Interpreting briefs and conceptual visions.

Producing graphic art work which is consistent with the conceptual vision.

Liaising with resource suppliers.

Teamwork

Checking safety procedures with other team members.

Discussing concepts, industry developments and work issues with colleagues.

Problem Solving

Identifying safety issues and reporting them to appropriate person.

Refining concepts to incorporate feedback from others.

Adjusting techniques to achieve a particular effect.

Responding to computer problems.

Initiative and Enterprise

Developing several possible concepts to communicate an idea.

Producing a range of samples in response to a brief or conceptual vision.

Planning and Organising

Collecting and analysing information to develop concepts and ideas.

Organising the presentation of a concept to others.

Organising work tasks to ensure safety.

Organising information systematically.

Preparing text and graphic files for print processing.

Identifying techniques and processes required to produce digital images and graphic art work.

Sourcing and analysing information to inform design practice.

Organising resources, taking into account cost and other constraints.

Self-management

Following workplace procedures, particularly in relation to OHS.

Maintaining personal safety standards.

Challenging one's own ideas and approaches.

Career planning.

Learning

Evaluating information gained from research and integrating ideas into the development of own work.

Using practice, feedback and discussion and evaluation opportunities to continuously improve skills and knowledge.

Improving skills through experimentation with materials and techniques.

Keeping up to date with industry developments.

Technology

Using the internet for research.

Using a range of software applications to produce graphic art work.