- CUFCOS504A - Design costumes
Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
CUFCOS504A Mapping and Delivery Guide
Design costumes
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | CUFCOS504A - Design costumes |
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Description | This unit describes the performance outcomes, skills and knowledge required to design costumes for the screen, media and entertainment industries.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement. | ||
Employability Skills | This unit contains employability skills. | ||
Learning Outcomes and Application | Costume designers in the screen, media and entertainment industries apply the skills and knowledge described in this unit. Their role is integral to defining the overall 'look' of productions, and their creative work ranges from designing original costumes, to overseeing the purchase and adaptation of ready-made outfits.Costume designers must carry out research into the costume styles, designs and construction methods that are appropriate for the production's time period, using a number of resources, including libraries, museums and the internet.They need creative flair, a strong sense of colour and design and the ability to draw. They should be confident in their knowledge of period costume, jewellery, corsetry, hosiery, millinery, footwear, costume accessories, etc. They must be experts on fabric qualities, clothing cuts, fits and techniques, pattern making and sewing. Creatively, they should know how to dress to particular faces or physiques to create characters.Even though they work with a high degree of autonomy, costume designers are members of a creative production team and work closely with directors and other designers. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. |
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Prerequisites/co-requisites | |||
Competency Field | Visual communication - Costume |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Interpret creative briefs |
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Element: Conduct research |
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Element: Generate and assess ideas |
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Element: Develop and document designs |
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Element: Finalise designs |
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Evidence Required
List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package. | |
Overview of assessment | |
Critical aspects for assessment and evidence required to demonstrate competency in this unit | Evidence of the following is essential: documented costume designs that demonstrate an ability to: take production environment and constraints into account meet creative requirements of productions undertake research to inform the design process meet deadlines effective communication and negotiation skills in the context of finalising costume designs collaborative approach to work. |
Context of and specific resources for assessment | Assessment must ensure: practical demonstration of skills through a range of costume design assignments for at least two productions access to productions that require the design of costumes access to appropriate learning and assessment support when required use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed. |
Method of assessment | A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit: direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance evaluation of costume design documentation prepared by the candidate to determine whether production requirements have been met observation of the candidate presenting costume designs to colleagues for discussion to assess candidate's communication and negotiation skills written or verbal questioning to test knowledge as listed in the required skills and knowledge section of this unit and to evaluate the processes used in developing and realising creative concepts review of portfolios of evidence and third-party workplace reports of on-the-job performance. |
Guidance information for assessment | Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example: BSBDES402A Interpret and respond to a design brief CUEIND02B Research and evaluate theatrical references to inform industry practice CUFCOS505A Realise costumes. |
Submission Requirements
List each assessment task's title, type (eg project, observation/demonstration, essay, assignment, checklist) and due date here
Assessment task 1: [title] Due date:
(add new lines for each of the assessment tasks)
Assessment Tasks
Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.
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Required skills |
planning and organising skills sufficient to: meet deadlines undertake research to inform the design process and systematically organise research materials problem solving skills in the context of ensuring that all costumes meet performers' requirements and specifications communication, literacy and teamwork skills sufficient to: interpret and clarify written proposals and/or creative briefs work collaboratively in a team environment present ideas for the design of costumes for discussion and feedback from team members reach agreement with relevant personnel on final costume designs consult with production personnel about costume design and construction issues to ensure creative and technical production requirements are met produce detailed costume design and construction documentation initiative, enterprise and creativity in the context of: creating and refining costume design concepts thinking laterally when developing concepts undertaking background research to inform the design process maintaining design integrity technical skills sufficient to: use the internet for research use standard word processing packages draw/sketch in the context of designing costumes numeracy skills sufficient to interpret budgets self-management skills sufficient to: work under pressure provide timely advice and documentation |
Required knowledge |
role of costume design within the overall artistic direction of productions the production scheduling process and its interrelationship with the design process role of costume designers and how this may differ depending upon the production, and relationship with other designers and production personnel relationship between different design elements, e.g. costume, sets, lighting, props, sound copyright, moral rights and intellectual property legislation in relation to costume design ethical standards and protocols for designers working in the screen, media and entertainment industries the formal principles and elements of design and their relevance to costume design research skills in relation to costume design, including creative interpretation and adaptation principles and techniques of design and script break-down sources and availability of materials and equipment used in costume design costing and budgeting techniques for costume design current and emerging technologies available to costume designers construction methods and implementation issues associated with the realisation of costume designs issues and challenges that arise in the context of designing costumes typical formats and techniques for documenting costume designs OHS standards as they relate to the process of designing costumes |
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. | |
Relevant personnel may include: | costume production staff director director of photography floor manager make-up and hair personnel other specialist staff performers producer production designer production manager stage manager wardrobe department personnel wardrobe supervisor/manager. |
Costumes may include: | accessories basic styles, e.g.: pants shorts skirts blouses contemporary wear corsetry costume jewellery dance wear female, male, child and animal costumes millinery padding pre-production toiles tailored costumes undergarments. |
Factors may include: | availability of personnel availability of resources available budget effective use of resources expectations of producers and/or directors needs of other production areas production schedule production values research findings role of designer in the costume construction phase space/venue specifications or restrictions style/period/nature of production timelines. |
Documentation may include: | call sheets computer generated costume break-down lists costume patterns costume plots descriptive costume checklists manually written manufacture schedules manufacturer specifications/instructions measurement charts memos of instruction operational/project plan production schedules running sheets scripts. |
References may include: | collages digital images film, video internet models musical scores paintings and illustrations photographs reference books/journals/texts scripts sketches technical production drawings writings of the period. |
Records may include: | mock-ups plans, computer or manually generated samples specifications. |
Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.
Observation Checklist
Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice | Yes | No | Comments/feedback |
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Analyse performance outlines/scripts to determine overall production concepts | |||
Participate in preliminary concept meetings with relevant personnel to clarify understanding of costume design requirements | |||
Identify factors that may have an impact on the design process | |||
With reference to production documentation, itemise elements that need to be addressed during the design phase | |||
Identify and source references that may inform the design process | |||
Critically analyse sources and references in the context of design projects | |||
Consider the impact and potential of new and emerging technologies to inform the design process | |||
Collect, collate and adapt materials to develop initial design concepts | |||
Organise research material for ease of access by relevant personnel during the design development process | |||
Generate a range of costume design ideas that respond sympathetically to the brief and provide creative solutions to design issues | |||
Assess ideas and collaborate, as required, with relevant personnel to maximise contribution of ideas to initial concepts | |||
Continuously reflect on and appraise ideas for implications on cost, technical feasibility and creative requirements | |||
Hold ongoing discussions with relevant personnel so that additional requirements and new ideas are considered and incorporated during the development of designs | |||
Ensure that agreement is reached with relevant personnel in relation to consistent artistic interpretation | |||
Evaluate initial concepts and select the most appropriate approach, giving consideration to budget, research findings and ongoing reflection/discussion | |||
Develop costume designs from initial concepts ensuring that all production and design factors are taken into account | |||
Organise or undertake testing and experimentation with selected costume designs | |||
Develop accurate records of designs, including relevant information | |||
Present draft costume construction plans and specifications to relevant personnel in an appropriate format | |||
Participate in initial and ongoing evaluation of presented designs | |||
Negotiate and agree to modifications and amend designs as required | |||
Produce accurate and comprehensive documentation to support implementation of designs | |||
Present final designs, plans and specifications to relevant personnel and confirm that all production requirements have been met | |||
Reflect on own role in design process and note areas for future improvement |
Forms
Assessment Cover Sheet
CUFCOS504A - Design costumes
Assessment task 1: [title]
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I declare that the assessment tasks submitted for this unit are my own work.
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Result: Competent Not yet competent
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Assessment Record Sheet
CUFCOS504A - Design costumes
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Assessment task 1: [title] Result: Competent Not yet competent
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Feedback to student:
Overall assessment result: Competent Not yet competent
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