Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners

CUFDIG505A Mapping and Delivery Guide
Design information architecture

Version 1.0
Issue Date: March 2024


Qualification -
Unit of Competency CUFDIG505A - Design information architecture
Description This unit describes the performance outcomes, skills and knowledge required to design the information architecture of an interactive media product.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Employability Skills This unit contains employability skills.
Learning Outcomes and Application Depending on the size and type of organisation, information architects or senior web designers apply the skills and knowledge outlined in this unit. They work collaboratively with senior personnel, such as creative directors and other members of a development team, to develop the content, structure and navigation of interactive media products.Liaison with clients and team members is a key feature of this role, as is prototype testing (wire framing), which is undertaken as part of the design process. Attention to detail is also required to ensure that all aspects of content are effectively addressed.Skills associated with testing interactive media products are covered in:CUFDIG501A Coordinate the testing of interactive media products.
Duration and Setting X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting.
Prerequisites/co-requisites
Competency Field Visual communication - digital content and imaging
Development and validation strategy and guide for assessors and learners Student Learning Resources Handouts
Activities
Slides
PPT
Assessment 1 Assessment 2 Assessment 3 Assessment 4
Elements of Competency Performance Criteria              
Element: Identify project requirements
  • Discuss concepts with relevant personnel to ensure that design briefs are fully understood
  • Identify technical parameters of interactive media products, including delivery platform
  • Identify target audience characteristics
  • Identify content to be integrated into or generated by interactive media products
       
Element: Classify and organise content
  • Research and select appropriate thesaurus and metadata standards if relevant
  • Organise content and construct a content inventory detailing levels of hierarchy using classification techniques
  • Assign labels to content that are appropriate and meaningful for target audiences
  • Identify content search requirements
  • Discuss proposed content classification with relevant personnel to ensure that it meets project requirements
       
Element: Draft information architecture design specifications
  • Sketch overall architecture showing the relationship between interactive content
  • Design forms that detail content input process if required
  • Specify search functionality and search return displays
  • Construct wire frame of the content architecture and navigation pathways
  • Write draft design specifications to include all relevant advice to development teams
  • Present draft design specifications for discussion with and feedback from other team members
  • Amend draft design specifications to accommodate feedback as required
  • Discuss final draft design specifications with clients to ensure designs are consistent with project requirements
       
Element: Finalise information architecture designs
  • Conduct usability test using appropriate testing techniques
  • Incorporate design changes to information architecture in design specifications
  • Obtain final agreement from relevant personnel for finished design
       


Evidence Required

List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential:

clearly documented and user-tested design specifications for the information architecture of an interactive media product

ability to work effectively as a member of a design team

high level of attention to detail.

Context of and specific resources for assessment

Assessment must ensure:

practical demonstration of skills through the design of information architecture for at least two interactive media products

access to interactive media proposals or briefs on which designs can be based

that information architecture designs can be tested

access to appropriate learning and assessment support when required

use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance

evaluation of information architecture designs documented by the candidate and of their effectiveness in terms of meeting requirements

observation of a candidate presenting his/her information architecture design to team members and explaining how it meets requirements

written or oral questioning to test knowledge as listed in the required skills and knowledge section of this unit

case studies to assess ability to develop information architecture designs for a range of interactive media products.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:

CUFDIG501A Coordinate the testing of interactive media products

CUFDIG502A Design web environments

CUFDIG503A Design e-learning resources

CUFDIG504A Design games

CUFDIG506A Design interaction.


Submission Requirements

List each assessment task's title, type (eg project, observation/demonstration, essay, assignment, checklist) and due date here

Assessment task 1: [title]      Due date:

(add new lines for each of the assessment tasks)


Assessment Tasks

Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.

Required skills

communication, teamwork and literacy skills sufficient to:

interpret and clarify written proposals and creative briefs

work collaboratively in a team environment

present information architecture designs for discussion and feedback from team members and clients

document clearly and concisely the information architecture design for an interactive media product

initiative and flexibility in the context of:

analysing, processing and classifying content

finding solutions to content classification problems

finding ways to minimise the effect of technical constraints

ensuring there is an intuitive and logical flow to the navigation of an interactive media product

technical skills sufficient to:

create complex designs using storyboards, maps and other diagrams to specify the architecture and navigation of interactive media products

construct wire frames

self-management skills sufficient to:

meet deadlines

provide appropriate and timely documentation

Required knowledge

industry knowledge, including:

roles and responsibilities of project team members, e.g. designers, content creators, information architects, programmers and coders

content classification techniques of taxonomy and folksonomy

metadata standards as they apply to specific products

technical parameters of various platforms and how these impact on information architecture

issues and challenges that arise in designing games

understanding the way users scan and read or view interactive content

typical formats and techniques for documenting information architecture designs

OHS standards as they relate to working for periods of time on computers

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Relevant personnel may include:

art director

client

educator

graphic designer

head of department

instructional designer

programmer

technical director

technical staff

user interface designer

other specialist creative and administrative staff.

Delivery platform may include:

CD/DVD

games console

internet

kiosk

mobile phone

personal digital assistant (PDA)

other wireless/mobile devices.

Audience characteristics may include:

computer literacy

demographics, such as:

age

gender

education

occupation

location

cultural background

hobbies

interests

internet literacy

language, literacy and numeracy

personas

specific needs - physical or psychological.

Content may include:

animation

audio/visual files, such as PowerPoint

graphics

images

text

text documents, such as PDF and Word.

Metadata standards may include:

Australian Government Locator Service (AGLS)

CIDOC Conceptual Reference Model (CRM)

Dublin Core

EdNa metadata standards

other standards as appropriate.

Organising content may include:

categorisation, based on:

alphabet

numbers

location

time

continuum

subject category

random

chunking

graphical

message

metadata

metaphor.

Classification techniques may include:

folksonomy

taxonomy.

Search requirements may include:

advanced search

browse via menu systems

browse via quick search

metadata search

search site by text box.

Project requirements may include:

access to facilities and resources

budget

deliverables

milestones

personnel, including:

number

availability

expertise

prototyping

technical issues, including:

delivery platform

disk space

bandwidth

testing plan

timelines.

Wire frames may include:

digital software, such as:

PowerPoint

Dreamweaver

paper-based.

Design specifications may include:

content inventory

diagrams

flow charts

maps

navigation charts

plans

search functions and search display

storyboards

technical specifications

wire frames.

Testing techniques may include:

card sorting

focus group

heuristic analysis

inspection

user trial.

Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.

Observation Checklist

Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice Yes No Comments/feedback
Discuss concepts with relevant personnel to ensure that design briefs are fully understood 
Identify technical parameters of interactive media products, including delivery platform 
Identify target audience characteristics 
Identify content to be integrated into or generated by interactive media products 
Research and select appropriate thesaurus and metadata standards if relevant 
Organise content and construct a content inventory detailing levels of hierarchy using classification techniques 
Assign labels to content that are appropriate and meaningful for target audiences 
Identify content search requirements 
Discuss proposed content classification with relevant personnel to ensure that it meets project requirements 
Sketch overall architecture showing the relationship between interactive content 
Design forms that detail content input process if required 
Specify search functionality and search return displays 
Construct wire frame of the content architecture and navigation pathways 
Write draft design specifications to include all relevant advice to development teams 
Present draft design specifications for discussion with and feedback from other team members 
Amend draft design specifications to accommodate feedback as required 
Discuss final draft design specifications with clients to ensure designs are consistent with project requirements 
Conduct usability test using appropriate testing techniques 
Incorporate design changes to information architecture in design specifications 
Obtain final agreement from relevant personnel for finished design 

Forms

Assessment Cover Sheet

CUFDIG505A - Design information architecture
Assessment task 1: [title]

Student name:

Student ID:

I declare that the assessment tasks submitted for this unit are my own work.

Student signature:

Result: Competent Not yet competent

Feedback to student

 

 

 

 

 

 

 

 

Assessor name:

Signature:

Date:


Assessment Record Sheet

CUFDIG505A - Design information architecture

Student name:

Student ID:

Assessment task 1: [title] Result: Competent Not yet competent

(add lines for each task)

Feedback to student:

 

 

 

 

 

 

 

 

Overall assessment result: Competent Not yet competent

Assessor name:

Signature:

Date:

Student signature:

Date: