Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICAGAM520A Mapping and Delivery Guide
Create and combine 3-D digital games and components
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | ICAGAM520A - Create and combine 3-D digital games and components |
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Description | This unit describes the performance outcomes, skills and knowledge required to create and combine 3-D components. | ||
Employability Skills | This unit contains employability skills. | ||
Learning Outcomes and Application | This unit applies to concept artists, game designers, games programmers, animators, modellers, artists and other personnel working in the game development industry.From specific reference material and established parameters, modellers or artists are called to create moderately complex compound models with current recognised industry software applicable to the animation production process. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. |
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Prerequisites/co-requisites | Not applicable. | ||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Determine model creation requirements |
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Element: Create 3-D digital models using a variety of modelling techniques |
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Element: Combine 3-D models to create a scene |
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Element: Render 3-D digital models using appropriate render engine |
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Element: Back up work |
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