Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM403 Mapping and Delivery Guide
Create design documents for interactive games
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | ICTGAM403 - Create design documents for interactive games |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to create a game concept, develop and document the game specifications.It applies to individuals who support the design, development and programming of basic digital games and design, develop and use digital media technologies as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: the internet for research purposes computer hardware, software and peripheral devices suitable for game development games engines. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Research, create and document the game concept |
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Element: Create and document the specifications for game design |
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Element: Create, and document, the technical specifications for the game |
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Element: Collate the game design document |
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