Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM414 Mapping and Delivery Guide
Create audio for digital games
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | ICTGAM414 - Create audio for digital games |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to produce and manipulate audio assets for computer games, using a variety of tools.It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: appropriate computer hardware, software and peripheral devices digital audio editing software games engines and file storage copyright and intellectual property legislation. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Research and document game audio requirements |
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Element: Research and document the use of audio in computer games |
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Element: Source existing sound effects, music tracks and voice recordings |
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Element: Record and manipulate audio for a game |
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Element: Create sound effects or music for a game |
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Element: Research audioprogramming libraries |
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Element: Integrate sound, music and vocals into a computer game |
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