Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM527 Mapping and Delivery Guide
Integrate database with online game
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | ICTGAM527 - Integrate database with online game |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to integrate a database with an online game, where the relationship between the game server and the database server is also considered a client-server relationship on a local area network.It applies to individuals with high-level technical and problem solving skills working as programmers, analyst programmers and game programmers responsible for the development of code to connect a computer game to a database.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: the game design specification and requirements documentation a game server a database server integrated development environment software and hardware browsers for browser-based games or game consoles for console-based games. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Install application programming interfaces (APIs) suitable to the game’s data source provider |
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Element: Define and use a connection to the data source |
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Element: Configure and use the connection pooling |
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Element: Pass embedded structured query language (SQL) to the database |
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Element: Execute a stored procedure on a database |
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Element: Modify database data |
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Element: Integrate data from the database with the game application domain |
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Element: Test and debug database integration code |
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Element: Install application programming interfaces (APIs) suitable to the game’s data source provider |
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