Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICTGAM528 Mapping and Delivery Guide
Create games for mobile devices
Version 1.0
Issue Date: April 2024
Qualification | - |
Unit of Competency | ICTGAM528 - Create games for mobile devices |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to demonstrate innovative game development strategies, to create games for mobile devices.It applies to individuals with high-level technical, creative and communication skills working as concept artists, games designers, games programmers, animators and other personnel working in the game development industry.No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the game development field of work, and include access to: computer hardware and software games engines file storage. Assessors must satisfy NVR/AQTF assessor requirements. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Research and document mobile gaming device technologies |
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Element: Plan the project |
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Element: Create game assets |
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Element: Develop a game prototype |
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Element: Evaluate the game prototype |
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Element: Transform the prototype into a final proof-of-concept prototype |
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