Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners

ICTNWK522 Mapping and Delivery Guide
Build decks using wireless markup language

Version 1.0
Issue Date: April 2024


Qualification -
Unit of Competency ICTNWK522 - Build decks using wireless markup language
Description
Employability Skills
Learning Outcomes and Application This unit describes the skills and knowledge required to create wireless markup language (WML) decks.It applies to individuals who create specialised language intended for devices that implement the Wireless Application Protocol (WAP) specification, such as mobile phones. It provides navigational support, data input, hyperlinks, text and image presentation.No licensing, legislative or certification requirements apply to this unit at the time of publication.
Duration and Setting X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting.

Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in networking, and include access to:

XML parser

WML valuator.

Assessors must satisfy NVR/AQTF assessor requirements.

Prerequisites/co-requisites
Competency Field
Development and validation strategy and guide for assessors and learners Student Learning Resources Handouts
Activities
Slides
PPT
Assessment 1 Assessment 2 Assessment 3 Assessment 4
Elements of Competency Performance Criteria              
Element: Design WML deck
  • Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device
  • Design deck logical structure, ensuring that deck size is kept within acceptable boundaries
  • Determine structure of content based on business needs and user requirements
  • Identify links between sets of cards
  • Design cards for user input or for the selection of more than one item
       
Element: Create deck
  • Code each card in the deck, ensuring each card has an ID and a title
  • Create cards using language and practices compliant with the international WML standard
  • Use best practice coding standards in creating the deck
  • Avoid device specific features in creating the deck
       
Element: Test deck
  • Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible
  • Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator
  • Ensure the and tasks select the correct card in the deck
  • Ensure the tested WML files meet the needs of the business client
       


Evidence Required

List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Design WML deck

1.1 Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device

1.2 Design deck logical structure, ensuring that deck size is kept within acceptable boundaries

1.3 Determine structure of content based on business needs and user requirements

1.4 Identify links between sets of cards

1.5 Design cards for user input or for the selection of more than one item

2. Create deck

2.1 Code each card in the deck, ensuring each card has an ID and a title

2.2 Create cards using language and practices compliant with the international WML standard

2.3 Use best practice coding standards in creating the deck

2.4 Avoid device specific features in creating the deck

3. Test deck

3.1 Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible

3.2 Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator

3.3 Ensure the <go> and <prev> tasks select the correct card in the deck

3.4 Ensure the tested WML files meet the needs of the business client

Evidence of the ability to:

analyse existing parameters

design wireless markup language (WML) files that meet the business client's need

create the code using appropriate language and standards

test and validate compatibility and performance.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

describe the internet standards and transmission control protocols and internet protocols (TCPs/IPs) relevant to WML

define five layer protocol stack of TCP/IP and explain its function in applications development

outline wireless application protocol (WAP)

outline application communication protocols

identify and apply WML code, including:

WMLScript

WMLScript specification

extensible markup language (XML) 1.0 standard

XML applications

explain the following features of wireless:

application environment

datagram protocol

session protocol

transaction protocol

transport layer security

identify and summarise the computer code of ethics as it applies to programming.


Submission Requirements

List each assessment task's title, type (eg project, observation/demonstration, essay, assignment, checklist) and due date here

Assessment task 1: [title]      Due date:

(add new lines for each of the assessment tasks)


Assessment Tasks

Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Design WML deck

1.1 Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device

1.2 Design deck logical structure, ensuring that deck size is kept within acceptable boundaries

1.3 Determine structure of content based on business needs and user requirements

1.4 Identify links between sets of cards

1.5 Design cards for user input or for the selection of more than one item

2. Create deck

2.1 Code each card in the deck, ensuring each card has an ID and a title

2.2 Create cards using language and practices compliant with the international WML standard

2.3 Use best practice coding standards in creating the deck

2.4 Avoid device specific features in creating the deck

3. Test deck

3.1 Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible

3.2 Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator

3.3 Ensure the <go> and <prev> tasks select the correct card in the deck

3.4 Ensure the tested WML files meet the needs of the business client

Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.

Observation Checklist

Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice Yes No Comments/feedback
Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device 
Design deck logical structure, ensuring that deck size is kept within acceptable boundaries 
Determine structure of content based on business needs and user requirements 
Identify links between sets of cards 
Design cards for user input or for the selection of more than one item 
Code each card in the deck, ensuring each card has an ID and a title 
Create cards using language and practices compliant with the international WML standard 
Use best practice coding standards in creating the deck 
Avoid device specific features in creating the deck 
Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible 
Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator 
Ensure the and tasks select the correct card in the deck 
Ensure the tested WML files meet the needs of the business client 

Forms

Assessment Cover Sheet

ICTNWK522 - Build decks using wireless markup language
Assessment task 1: [title]

Student name:

Student ID:

I declare that the assessment tasks submitted for this unit are my own work.

Student signature:

Result: Competent Not yet competent

Feedback to student

 

 

 

 

 

 

 

 

Assessor name:

Signature:

Date:


Assessment Record Sheet

ICTNWK522 - Build decks using wireless markup language

Student name:

Student ID:

Assessment task 1: [title] Result: Competent Not yet competent

(add lines for each task)

Feedback to student:

 

 

 

 

 

 

 

 

Overall assessment result: Competent Not yet competent

Assessor name:

Signature:

Date:

Student signature:

Date: