• BSBCRT403A - Explore the history and social impact of creativity

BSBCRT403A
Explore the history and social impact of creativity

This unit describes the performance outcomes, skills and knowledge required to explore the history and social impact of creativity.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.

Application

This unit applies to individuals who develop and apply knowledge of the history of creativity at a broad rather than deep level. Understanding the concept of creativity, how creative people think and how creativity has been applied through history can provide individuals with inspiration and ideas to take into their own work and lives.

More complex research on theories of creativity is found in BSBCRT601A Research and apply concepts and theories of creativity.


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

1. Investigate the history of creativity

1.1. Identify relevant sources of information on the history of creativity

1.2. Investigate and review different definitions of creativity and how these relate in an historical context

1.3. Assess the ways that individuals and collaborative groups have demonstrated creativity

1.4. Explore the relationship between creativity and different cultures and relate these to current contexts

2. Assess the impacts of creativity

2.1. Explore the impacts of creativity on the ways that people live and work

2.2. Explore the ways in which creativity has occurred in different fields of human endeavour

2.3. Determine and evaluate the factors that affect the presence or extent of creativity in a given situation

3. Evaluate the potential for enhancing creativity in own life

3.1. Extract key information and ideas from the history of creativity for possible relevance to own life and work

3.2. Discuss and explore ideas with others

3.3. Reflect on how creativity or creative thinking might be integrated into own life and work

3.4. Identify and access opportunities to build own creative thinking skills

Required Skills

Required skills

communication skills to discuss and explore ideas about creativity with others

comprehension skills to interpret information dealing with potentially complex ideas.

Required knowledge

impact of creativity at different points in history, including contemporary perspectives

potential links between the history of creativity and current individuals and communities

sources of information on the history and social impact of creativity

ways in which different factors impact on creativity and how it is demonstrated in various cultural contexts.

Evidence Required

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential:

knowledge and understanding of the history and social impact of creativity, including its contemporary relevance to individuals and communities.

Context of and specific resources for assessment

Assessment must ensure:

access to sources of information on the history of creativity.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

direct questioning combined with review of portfolios of evidence and third party workplace reports of on-the-job performance by the candidate

evaluation of candidate's exploration of creativity and its impact, demonstrated through oral or written presentation

oral or written questioning to assess knowledge of creativity in an historical and contemporary context

review of identification of opportunities to build own creative thinking skills.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Sources of information may include:

artistic works (visual, aural, oral)

arts co-operatives

clubs

friends and family

internet

printed references and texts

production teams

Impacts of creativity may include:

archaeological discoveries

botanical/anthropological discoveries

change in nature of communication between individuals and communities

changed relationships between gender and generations

changes in style

conservative versus adventurous culture and social mindset

improvement in living conditions

new products and services

reduced costs

scientific discoveries

sudden or gradual political change

totally new ways of undertaking tasks

Different fields of human endeavour may be:

agriculture

arts

science

subsistence - primitive societies

technology

Factors that affect the presence or extent of creativity may include:

culture

economic

environmental

family

friends

political

right time and place

social

Opportunities to build own creative thinking skills may include:

attendance at seminars

participation in creative activities

reviewing and adapting own communication skills

using new approaches to work

working in creative communities


Sectors

Unit sector


Competency Field

Creativity and Innovation - Creative Thinking


Employability Skills

This unit contains employability skills.


Licensing Information

Not applicable.