CUADIG503
Design e-learning resources


Application

This unit describes the skills and knowledge required to develop the design of e-learning resources in consultation with clients.

It applies to individuals who work in education or training organisations, or in media production companies that specialise in the development of e-learning resources.

No licensing, legislative or certification requirements apply to this unit at the time of publication.


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify project requirements

1.1 Refer to project briefs to identify target learner characteristics and their impact on resource design

1.2 Identify content to be incorporated, generated and managed, and how content is accessed or delivered

1.3 Identify delivery platforms including learning management systems, and assess implications for media asset formats and content modification

1.4 Consult with clients to clarify project requirements

2. Research and select instructional design model

2.1 Analyse content to establish learning outcomes and assessment strategies

2.2 Research a range of instructional design models and consider their suitability to meet briefs

2.3 Identify accessibility and technical standards that may apply for the delivery platforms

2.4 Identify learning styles of target audience and consider how these may impact design

2.5 Evaluate a range of interactive learning and assessment activities to meet learning needs of target learners

2.6 In consultation with relevant personnel, select the instructional design model that best meets learning needs and project requirements

3. Draft design specifications

3.1 Use selected instructional design model to design architecture of the e-learning resource

3.2 Design sequences and interactivity based on content and project requirements

3.3 Develop content templates for content experts if required

3.4 Specify media assets as required

3.5 Specify communication and collaboration tools as required

3.6 Specify user interface of the e-learning resource

3.7 Specify production requirements, including appropriate testing strategies

3.8 Produce design specifications and instructions for design and development teams to use

4. Finalise design specifications

4.1 Present design specifications and discuss with clients

4.2 Review designs against required project outcomes and target learner needs

4.3 Review designs against creative and technical requirements

4.4 Adjust designs as necessary after discussions with relevant personnel

4.5 Clarify ownership of intellectual property to comply with production and organisational requirements

4.6 Confirm with clients their acceptance of design specifications, including deliverables, milestones and timelines

Evidence of Performance

Evidence of the ability to:

research and select suitable instructional design models to meet project requirements

design specifications for e-learning resources for delivery on different platforms that:

meet the project brief, including learner requirements

are technically feasible

detail all aspects of e-learning resource architecture, interactive learning and assessment activities, media assets, communication and collaboration tools, user interface production requirements and testing strategies

present and discuss design specifications.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.


Evidence of Knowledge

To complete the unit requirements safely and effectively, the individual must:

list and briefly describe instructional design learning models for e-learning

outline target learner characteristics and how these may impact on instructional design choices

list a range of e-learning delivery platforms, and briefly describe any particular design requirements

outline typical media assets used for e-learning

describe common formats and techniques for documenting design of e-learning resources

outline the impact of web standards on the design of e-learning resources

describe the concept of intellectual property rights and how this is managed in the context of e-learning resource development.


Assessment Conditions

Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to:

project briefs on which designs can be based

sample content.

Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards.


Foundation Skills

This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.

Skill

Performance

Criteria

Description

Reading

1.1-1.3, 2.1-2.5, 3.2-3.8, 4.2-4.5

Identifies and interprets relevant information including applicable legislation and organisational requirements

Integrates technical and descriptive information and ideas from a range of sources

Interprets project briefs to inform the process of designing e-learning resources

Writing

2.1, 3.1-3.8, 4.4

Uses text, diagrammatic and graphic formats to draft and confirm requirements and specifications

Oral Communication

1,4, 2.6, 4.1, 4.6

Participates effectively in spoken interactions using language and features appropriate to the audience

Uses questioning and listening strategies to confirm project requirements and elicit relevant feedback

Navigate the world of work

4.5

Understands and adheres to organisational and legislative requirements

Interact with others

1,4, 2.6, 4.1, 4.6

Collaborates with others throughout all stages of the design process

Selects and uses appropriate practices and protocols to communicate with a range of audiences

Get the work done

1.1-1.3, 2.1-2.6, 3.1-3.7, 4.2-4.6

Adopts a methodical and logical approach to planning, organising and implementing tasks required to meet requirements

Generates complex creative ideas in alignment with the design brief

Takes responsibility for analysing information and making decisions to ensure designs meet all requirements

Uses digital tools to assist with the design of e-learning resources


Sectors

Visual Communication – Digital Content and Imaging