CUFPPM404A
Create storyboards

This unit describes the performance outcomes, skills and knowledge required to create storyboards.The creation of storyboards is a critical skill in the design and development of a broad range of digital content, including video, film, animation and interactive media.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.

Application

Depending on the type and scale of production, a range of people could be responsible for creating storyboards, including storyboard artists, designers, producers and information architects. In the film and television industry, people creating storyboards work closely with directors to visualise productions.


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

Plan storyboards

1. In consultation with relevant personnel, clarify storyboard requirements for productions with reference to scripts and stories

2. Identify factors that affect type of storyboard to be created

3. Contribute ideas in pre-production meetings to help refine storyboard requirements

4. Research and select suitable amount of storyboard tools for a given purpose

5. Obtain sign-off from relevant personnel on the type of storyboard to be created

Draft storyboards

6. Break down content, scripts and stories into frames

7. Specify storyboard elements for each frame

8. Specify the logical linear or non-linear frame sequence, showing the connection between each frame

9. Provide descriptions for each frame

10. Seek feedback on work in progress from relevant personnel and incorporate ideas and feedback as appropriate

11. Ensure draft storyboards are clear and legible and show sufficient detail for production teams to use

Finalise storyboards

12. Present draft storyboards to relevant personnel for discussion and feedback

13. Refine storyboards as required to incorporate feedback

14. Ensure that final storyboards present accurate visual interpretations of scripts, stories or text and meet all agreed specifications

15. Make back-up copies of storyboards as required according to organisational procedures

16. Submit storyboards to relevant personnel by agreed deadlines

17. Review the process of creating storyboards and note areas for improvement

Required Skills

Required skills

communication, teamwork and literacy skills sufficient to:

interpret and clarify written or verbal instructions

interpret scripts and specifications

work collaboratively in a team environment

present storyboards to team members for discussion or implementation

respond constructively to feedback received from other team members

analytical skills sufficient to break down content, stories and scripts into discrete elements

technical skills sufficient to use storyboard techniques

initiative sufficient to visualise and interpret creative concepts

self-management and planning skills sufficient to:

prioritise work tasks

meet deadlines

seek expert assistance when problems arise

Required knowledge

industry knowledge, including:

roles and responsibilities of project team members

sound understanding of the artistic elements of a production for which a storyboard is being created

issues and challenges that arise when creating storyboards

drawing techniques, including drawing to scale

OHS standards as they relate to working for periods of time on computers

Evidence Required

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential:

creation of clear and logical storyboards that meet specified requirements

ability to visualise creative concepts

ability to work effectively as a member of a production team.

Context of and specific resources for assessment

Assessment must ensure:

access to scripts, stories or texts that can be used as the basis for creating storyboards

access to current industry-standard software as listed in the range statement

access to appropriate learning and assessment support when required

use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance

evaluation of at least two storyboards created by the candidate

observation of a candidate presenting his/her storyboard to team members and explaining how it meets agreed requirements

written or oral questioning to test knowledge of the process followed to create a storyboard and the respective roles and responsibilities of team members.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:

BSBCRT402A Collaborate in a creative process

CUFDIG402A Design user interfaces

CUFDIG502A Design web environments

CUFDIG503A Design e-learning resources

CUFDIG504A Design games

CUFDIG505A Design information architecture

CUFDIG506A Design interaction

CUFDIG507A Design digital simulations.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Relevant personnel may include:

asset creators

authors

clients

content experts

directors

graphic designers

information architects

navigation designers

other writers

producers

programmers

scriptwriters

user interface designers

other technical/specialist staff.

Productions may include:

animated films

animations

commercials

feature films

interactive media products, such as:

e-learning products

websites

games

promotional products

information products

music videos

short films

television productions.

Factors may include:

animation requirements

availability of personnel

availability of resources

budget

delivery platform, including:

internet

CD/DVD

video

film

games console

kiosk

mobile telephone

personal digital assistant (PDA)

print media

graphic requirements

length of script or story

style of production, including:

comic

drama

educational

light entertainment

target audience

timelines.

Storyboard tools may include:

digital software, such as:

PowerPoint

Inspiration

StoryBoard Artist Studio

StoryBoard Pro

paper and cards

pen and pencil

storyboard sheets

templates.

Frames may include:

key frames for animation

moments for film and video

pages for websites

scenes

screens for interactive media

shots.

Storyboard elements may include:

actor's movement

backgrounds

camera angles

camera shots, such as:

extreme close-up

close-up

medium shot

long shot

extreme long shot

decisions

directions

frame composition

lighting

props

sets.

Descriptions for frames may include:

dialogue

duration

media

narration

script elements

sequence number

shot composition, such as:

static

zoom

tilt

pan

dolly

track

sound effects

speech bubbles

text content

transitions, such as:

simple cut

black

fade in and fade out.


Sectors

Unit sector


Competency Field

Media and entertainment production - production planning and management


Employability Skills

This unit contains employability skills.


Licensing Information

Not applicable.