CUVDSP13B
Research and apply techniques for the design of wearable objects

This unit describes the skills and knowledge required to research and apply techniques for the design of wearable objects. As this unit is introductory in nature, the outcome of the work could be a completed object, but is more likely to be a prototype or model for the object or an aspect of the object. The focus of the unit is on a general knowledge of the design techniques for wearable objects and the practical application of those techniques. This is a specialisation unit and refers to a specific design form. This work requires some guidance.No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.

Application

Not Applicable


Prerequisites

It is highly recommended that this unit be assessed with or after the following units:

CUVDES05B Interpret and respond to a brief

Core Design Units

At least one of the drawing units relating to the representation of concept.

This unit also has strong linkages to units within the Textiles, Clothing and Footwear Training Package and the Costume units within the Entertainment Training Package. Depending on the context, combined assessment and/or training with those units would also be appropriate.


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

1 Interpret the brief for the design of a wearable object.

1.1 Correctly interpret the specifications of the brief.

1.2 Determine the user or client for the proposed object to inform design decisions.

1.3 Clarify specifications, parameters or constraints of the brief in consultation with relevant colleagues.

1.4 Source and evaluate information pertinent to the brief.

2 Organise resources for wearable object design.

2.1 Correctly identify the resources required for the design of wearable objects, including work space, materials, tools and equipment.

2.2 Prepare and care for resources in accordance with safety requirements and organisational requirements.

2.3 Follow storage and inventory procedures in accordance with organisational procedures.

3 Test design approaches for wearable objects.

3.1 Produce a preliminary visual representation of the brief.

3.2 Identify possible approaches to the design and establish criteria for the selection of the final approach.

3.3 Select appropriate materials, tools and equipment for the testing of approaches and techniques.

3.4 Test and experiment with a range of techniques and materials which might meet the requirements of the brief.

3.5 Evaluate testing processes against selection criteria and select the preferred approach based on the requirements of the brief.

3.6 Refine and accurately document the design approach based on testing processes.

4 Make the wearable object, prototype or model.

4.1 Evaluate the need for object fabrication and the scope of work required.

4.2 Select and organise materials, tools and equipment for fabrication in accordance with the design approach.

4.3 Safely make the object, prototype or sample ensuring consistency with the concept and the brief.

4.4 Present the object, prototype or model in accordance with the brief specifications.

Required Skills

Required skills:

literacy skills sufficient to interpret a brief and communicate design ideas

numeracy skills sufficient to calculate quantities, proportions, costs.

Required knowledge:

work and ideas of other designers of wearable objects

formal elements and principles of design in relation to the design of wearable objects

techniques materials, tools and equipment and their application to the designing and making of wearable objects

capabilities of different types of equipment used in the manufacture of wearable objects

common formats and features of briefs relating to the design of wearable objects

history and theory of design in relation to the design of wearable objects

copyright, moral rights and intellectual property issues and legislation and their relevance to the design of wearable objects.

Evidence Required

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Critical aspects for assessment and evidence required to demonstrate competency in this unit in this unit

The following evidence is critical to the judgement of competence in this unit:

testing and use of a range of approaches and techniques for the design of a wearable object which are suited to the requirements of the brief

knowledge of the processes and techniques used in the process of designing wearable objects.

Context of and specific resources for assessment

The assessment context must provide for:

practical demonstration of skills through the design of a wearable object to meet a brief.

Method of assessment

Assessment may incorporate a range of methods to assess performance and the application of essential underpinning knowledge, and might include:

evaluation of objects designed by the candidate

questioning and discussion

review of visual documentation for the object

review of portfolios of evidence

third party workplace reports of performance by the candidate.

Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities and people who may have literacy or numeracy difficulties such as speakers of languages other than English, remote communities and those with interrupted schooling).

Assessment of this unit requires access to the materials, resources and equipment needed to design and make wearable objects.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

The brief:

describes and specifies the work to be completed

is usually prepared by commissioning body or organisation, e.g. supervisor, client, community organisation

may be written, diagrammatic, visual, verbal.

The wearable object to be designed and made may be the whole object, part of the object, a prototype or model and may include but is not limited to:

accessories

costumes

fashion clothing

footwear

jewellery

millinery.

Specifications would be articulated in the brief and may refer to:

audience

medium

purpose

style.

Parameters or constraints may refer to:

budgeting and financing requirements

cost of production

number of items

outlets

time frames.

Information pertinent to the brief may be about:

design standards

health and safety

industry standards

legal, contractual, ethical and copyright considerations

material characteristics and capabilities

stylistic considerations

technological considerations.

Work space needs may include:

dry areas

dust extraction

lighting

process specific space needs

ventilation

wet areas.

Materials may include:

fabric, fibre, spun fibre, felt, straw

found objects

leather

metal, wire, plastics, latex, acrylic, rubber

paints, inks, dyes

paper

paper, cardboard, pulp

plastics

stones

wood.

Tools and equipment relate to requirements for dressmaking, shoemaking and leather work, millinery and jewellery making and include among others:

blocks

hand tools

lasts

leather working tools

metal working tools

painting and dying equipment

sewing machines for fabric and leather

weaving equipment

wood working tools.

Safety requirements are in accordance with:

Federal, State and Territory legislation, regulation and standards.

Preliminary visual representation may involve:

computer-aided drawing

sketching

mock-up.

Criteria for the selection of the approach may include:

access to materials, tools and equipment required for the making of the object

access to specialist fabricators

consistency with the brief for the wearable object

ease of manufacture

personal affinity with medium and materials.

The approach may encompass:

aesthetic and stylistic considerations

choice of medium and materials

design solutions

the parameters of the brief.

Techniques may include:

crimping, lasting, inseaming, bottoming, treeing and finishing

leather work

metal work, casting, embossing, etching, engraving, stone setting

painting, printing, dying

sewing, knotting, weaving, knitting, stitching

straw and felt blocking, weaving, trimming, embellishing, millinery stitching.

Testingprocesses may involve:

exploring techniques by making practice pieces, test pieces, mock-ups or samples

testing materials by applying stress tests, colour tests etc.

Refining the approach may include:

adjustment to design

adjustment to design considerations

adjustment to utilise the capabilities of the techniques

no change.

Documenting the concept may involve:

final drawings

illustrations, photographs

material samples

models

specifications for fabrication

written rationale or description.


Sectors

Not Applicable


Employability Skills

This unit contains employability skills.


Licensing Information

Refer to Unit Descriptor