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Evidence Guide: CUADIG502 - Design digital applications

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUADIG502 - Design digital applications

What evidence can you provide to prove your understanding of each of the following citeria?

Determine project requirements

  1. Analyse project brief to identify purpose of, and target audience for, digital applications
  2. Consult with clients or relevant personnel to clarify project requirements, including project timelines
  3. Identify target audience characteristics and determine how these influence design
  4. Identify content and application functions and how these are accessed, searched and delivered
Analyse project brief to identify purpose of, and target audience for, digital applications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Consult with clients or relevant personnel to clarify project requirements, including project timelines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify target audience characteristics and determine how these influence design

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify content and application functions and how these are accessed, searched and delivered

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research digital applications

  1. Research digital applications and analyse how these meet audience, function and content requirements
  2. Identify issues relating to delivery platform and technical and industry standards, and determine how these may affect digital application options
  3. Consult relevant personnel to confirm all digital application options are considered
  4. Select applications that will meet creative, production and technical requirements
Research digital applications and analyse how these meet audience, function and content requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify issues relating to delivery platform and technical and industry standards, and determine how these may affect digital application options

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Consult relevant personnel to confirm all digital application options are considered

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select applications that will meet creative, production and technical requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Draft design specifications

  1. Design architecture of digital application to show interrelationship of various components and screens
  2. Specify interactive features, functionality and navigation
  3. Identify content and data displays, and specify how these will be logically structured and integrated into and/or generated in the digital application
  4. Specify levels of access permissions as required
  5. Specify media assets as required
  6. Specify user interfaces, taking screen sizes into account
  7. Specify report generation if required
  8. Specify production requirements, including appropriate testing strategies
  9. Produce draft design specifications and instructions for design and development teams to use
Design architecture of digital application to show interrelationship of various components and screens

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify interactive features, functionality and navigation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify content and data displays, and specify how these will be logically structured and integrated into and/or generated in the digital application

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify levels of access permissions as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify media assets as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify user interfaces, taking screen sizes into account

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify report generation if required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify production requirements, including appropriate testing strategies

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Produce draft design specifications and instructions for design and development teams to use

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review and confirm design specifications

  1. Use a range of techniques to present draft design specifications, and discuss with client
  2. Review designs against creative and technical requirements, and client and audience needs
  3. Adjust designs as necessary after discussions with relevant personnel
  4. Clarify ownership of intellectual property to comply with production and organisational requirements
  5. Confirm, with client, acceptance of design specifications, including deliverables, milestones and timelines
Use a range of techniques to present draft design specifications, and discuss with client

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review designs against creative and technical requirements, and client and audience needs

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust designs as necessary after discussions with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Clarify ownership of intellectual property to comply with production and organisational requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm, with client, acceptance of design specifications, including deliverables, milestones and timelines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Determine project requirements

1.1 Analyse project brief to identify purpose of, and target audience for, digital applications

1.2 Consult with clients or relevant personnel to clarify project requirements, including project timelines

1.3 Identify target audience characteristics and determine how these influence design

1.4 Identify content and application functions and how these are accessed, searched and delivered

2. Research digital applications

2.1 Research digital applications and analyse how these meet audience, function and content requirements

2.2 Identify issues relating to delivery platform and technical and industry standards, and determine how these may affect digital application options

2.3 Consult relevant personnel to confirm all digital application options are considered

2.4 Select applications that will meet creative, production and technical requirements

3. Draft design specifications

3.1 Design architecture of digital application to show interrelationship of various components and screens

3.2 Specify interactive features, functionality and navigation

3.3 Identify content and data displays, and specify how these will be logically structured and integrated into and/or generated in the digital application

3.4 Specify levels of access permissions as required

3.5 Specify media assets as required

3.6 Specify user interfaces, taking screen sizes into account

3.7 Specify report generation if required

3.8 Specify production requirements, including appropriate testing strategies

3.9 Produce draft design specifications and instructions for design and development teams to use

4. Review and confirm design specifications

4.1 Use a range of techniques to present draft design specifications, and discuss with client

4.2 Review designs against creative and technical requirements, and client and audience needs

4.3 Adjust designs as necessary after discussions with relevant personnel

4.4 Clarify ownership of intellectual property to comply with production and organisational requirements

4.5 Confirm, with client, acceptance of design specifications, including deliverables, milestones and timelines

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Determine project requirements

1.1 Analyse project brief to identify purpose of, and target audience for, digital applications

1.2 Consult with clients or relevant personnel to clarify project requirements, including project timelines

1.3 Identify target audience characteristics and determine how these influence design

1.4 Identify content and application functions and how these are accessed, searched and delivered

2. Research digital applications

2.1 Research digital applications and analyse how these meet audience, function and content requirements

2.2 Identify issues relating to delivery platform and technical and industry standards, and determine how these may affect digital application options

2.3 Consult relevant personnel to confirm all digital application options are considered

2.4 Select applications that will meet creative, production and technical requirements

3. Draft design specifications

3.1 Design architecture of digital application to show interrelationship of various components and screens

3.2 Specify interactive features, functionality and navigation

3.3 Identify content and data displays, and specify how these will be logically structured and integrated into and/or generated in the digital application

3.4 Specify levels of access permissions as required

3.5 Specify media assets as required

3.6 Specify user interfaces, taking screen sizes into account

3.7 Specify report generation if required

3.8 Specify production requirements, including appropriate testing strategies

3.9 Produce draft design specifications and instructions for design and development teams to use

4. Review and confirm design specifications

4.1 Use a range of techniques to present draft design specifications, and discuss with client

4.2 Review designs against creative and technical requirements, and client and audience needs

4.3 Adjust designs as necessary after discussions with relevant personnel

4.4 Clarify ownership of intellectual property to comply with production and organisational requirements

4.5 Confirm, with client, acceptance of design specifications, including deliverables, milestones and timelines

Evidence of the ability to:

research digital applications and analyse how they meet audience, function and content requirements

design specifications for digital applications that:

meet client and audience requirements

are technically feasible

detail all aspects of the application’s permissions, search capability, architecture, content, assets, screen designs, functions, reports, production requirements and testing strategies

present and discuss draft specifications.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain the sequence and interrelationships of stages in the process of designing digital applications

outline issues relating to technical standards and platform functions that may impact on digital application options

outline the impact of web standards on the design of digital applications

describe typical formats and techniques for documenting the design of digital applications

describe the concept of intellectual property rights and how this is managed in context of digital applications.