The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!
From the Wiki University
What evidence can you provide to prove your understanding of each of the following citeria?
Identify project requirements
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Confirm objective and outcomes of a game proposal or brief in consultation with relevant personnel Completed |
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Identify factors that may impact game’s design Completed |
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Clarify target audience to determine format and delivery platform of the game in discussion with relevant personnel Completed |
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Research games and generate ideas
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Identify and source a full range of genres, in consultation with relevant personnel Completed |
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Select and play different genres as a source of inspiration, including traditional and state of the art games Completed |
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Search game literature to identify various games’ objectives and game theory Completed |
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Generate a range of ideas for game designs that are technically feasible, respond to the proposal or brief, and provide creative solutions to design issues Completed |
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Discuss ideas and creative solutions in collaboration with relevant personnel Completed |
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Select a game genre
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Identify a range of game genres with potential to meet the game brief, and present to relevant personnel for consideration Completed |
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Select the game genre that meets the creative, technical and production requirements of proposal or brief in consultation with relevant personnel Completed |
Evidence:
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Draft game design document
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Propose a game concept that is original and compelling for users Completed |
Evidence:
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Establish game strategy outcomes Completed |
Evidence:
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Develop the structure of the game and document all elements, including style and game mechanics Completed |
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Develop criteria to determine the scope of a prototype game sequence to be used in the development phase Completed |
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Confirm the proposed prototype can test effectiveness of the game-play elements Completed |
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Develop a register of game assets in consultation with relevant personnel Completed |
Evidence:
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Use various presentation techniques to present a draft game design document for feedback from other team members Completed |
Evidence:
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Finalise game design document
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Review game design objectives based on feedback on the draft game design document Completed |
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Discuss and confirm additional requirements or modifications to the game design with relevant personnel Completed |
Evidence:
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Specify game production requirements, including appropriate testing strategies Completed |
Evidence:
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Produce final game design document to reflect all additional requirements or modifications |
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Completed |
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