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Evidence Guide: CUADIG506 - Design interaction

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

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CUADIG506 - Design interaction

What evidence can you provide to prove your understanding of each of the following citeria?

Identify project requirements

  1. Discuss design briefs with relevant personnel to clarify production requirements
  2. Discuss, with relevant personnel, the purpose of the interactive media product
  3. Identify technical parameters of appropriate interactive media products, including format and delivery platform
  4. Identify target audience and user characteristics to inform design of interactions
Discuss design briefs with relevant personnel to clarify production requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss, with relevant personnel, the purpose of the interactive media product

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify technical parameters of appropriate interactive media products, including format and delivery platform

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify target audience and user characteristics to inform design of interactions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate ideas for interactions

  1. Research the delivery platform and analyse its potential for human-computer interaction
  2. Generate a range of ideas for interactions to engage users
  3. Evaluate new ideas and incorporate them as appropriate
  4. Consult relevant personnel to confirm all options are considered
  5. Select a systematic approach to interaction design that will meet creative, production and technical requirements specified in briefs
Research the delivery platform and analyse its potential for human-computer interaction

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate a range of ideas for interactions to engage users

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Evaluate new ideas and incorporate them as appropriate

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Consult relevant personnel to confirm all options are considered

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select a systematic approach to interaction design that will meet creative, production and technical requirements specified in briefs

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Draft interaction design specifications

  1. Draft design specifications for all interactive sequences
  2. Select sequences as prototypes and demonstrate prototype interactions to relevant personnel using a wireframe
  3. Conduct user experience tests with prototype interactive sequence
  4. Use test results to measure user engagement and identify logical inconsistencies in design
  5. Document all feedback and incorporate into draft design specifications
Draft design specifications for all interactive sequences

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select sequences as prototypes and demonstrate prototype interactions to relevant personnel using a wireframe

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Conduct user experience tests with prototype interactive sequence

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use test results to measure user engagement and identify logical inconsistencies in design

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Document all feedback and incorporate into draft design specifications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise interaction designs

  1. Re-evaluate interactions on the basis of feedback from user tests
  2. Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel
  3. Write final interaction design specifications to reflect all additional requirements or modifications
Re-evaluate interactions on the basis of feedback from user tests

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Write final interaction design specifications to reflect all additional requirements or modifications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify project requirements

1.1 Discuss design briefs with relevant personnel to clarify production requirements

1.2 Discuss, with relevant personnel, the purpose of the interactive media product

1.3 Identify technical parameters of appropriate interactive media products, including format and delivery platform

1.4 Identify target audience and user characteristics to inform design of interactions

2. Generate ideas for interactions

2.1 Research the delivery platform and analyse its potential for human-computer interaction

2.2 Generate a range of ideas for interactions to engage users

2.3 Evaluate new ideas and incorporate them as appropriate

2.4 Consult relevant personnel to confirm all options are considered

2.5 Select a systematic approach to interaction design that will meet creative, production and technical requirements specified in briefs

3. Draft interaction design specifications

3.1 Draft design specifications for all interactive sequences

3.2 Select sequences as prototypes and demonstrate prototype interactions to relevant personnel using a wireframe

3.3 Conduct user experience tests with prototype interactive sequence

3.4 Use test results to measure user engagement and identify logical inconsistencies in design

3.5 Document all feedback and incorporate into draft design specifications

4. Finalise interaction designs

4.1 Re-evaluate interactions on the basis of feedback from user tests

4.2 Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel

4.3 Write final interaction design specifications to reflect all additional requirements or modifications

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify project requirements

1.1 Discuss design briefs with relevant personnel to clarify production requirements

1.2 Discuss, with relevant personnel, the purpose of the interactive media product

1.3 Identify technical parameters of appropriate interactive media products, including format and delivery platform

1.4 Identify target audience and user characteristics to inform design of interactions

2. Generate ideas for interactions

2.1 Research the delivery platform and analyse its potential for human-computer interaction

2.2 Generate a range of ideas for interactions to engage users

2.3 Evaluate new ideas and incorporate them as appropriate

2.4 Consult relevant personnel to confirm all options are considered

2.5 Select a systematic approach to interaction design that will meet creative, production and technical requirements specified in briefs

3. Draft interaction design specifications

3.1 Draft design specifications for all interactive sequences

3.2 Select sequences as prototypes and demonstrate prototype interactions to relevant personnel using a wireframe

3.3 Conduct user experience tests with prototype interactive sequence

3.4 Use test results to measure user engagement and identify logical inconsistencies in design

3.5 Document all feedback and incorporate into draft design specifications

4. Finalise interaction designs

4.1 Re-evaluate interactions on the basis of feedback from user tests

4.2 Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel

4.3 Write final interaction design specifications to reflect all additional requirements or modifications

Evidence of the ability to:

research and generate a range of ideas for interactions that meet the project brief and target audience

draft interaction design specifications for interactive media products and develop prototypes from selected sequences

conduct user experience testing with prototypes, and record results

finalise interaction design specifications based on feedback and testing results.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline various types of user experience interactions and how these may be applied across different delivery platforms

explain features of human-computer interactions that influence design of user interactions

describe usability testing techniques relevant to interactive media

outline typical formats and techniques used for documenting interactive designs.