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Evidence Guide: CUADIG507 - Design digital simulations

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUADIG507 - Design digital simulations

What evidence can you provide to prove your understanding of each of the following citeria?

Identify project requirements

  1. Confirm objectives and outcomes of project briefs in consultation with relevant personnel
  2. Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel
Confirm objectives and outcomes of project briefs in consultation with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research and plan approach

  1. Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required
  2. Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment
  3. Determine performance objectives, task complexity and user skill levels
  4. Determine the required depth of physical and functional fidelity, taking into account production requirements
  5. Research and suggest appropriate simulation authoring tools
  6. Collaborate with relevant personnel and discuss ideas and creative solutions
Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine performance objectives, task complexity and user skill levels

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine the required depth of physical and functional fidelity, taking into account production requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research and suggest appropriate simulation authoring tools

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Collaborate with relevant personnel and discuss ideas and creative solutions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Draft simulation design documents

  1. Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects
  2. Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters
  3. Specify user interface controls that enable users to interact with simulations
  4. Identify critical impacts, alerts or costs for incorrect user operation
  5. Specify positive and negative feedback to user responses when interacting with simulations
  6. Specify sequencing of difficulty levels, if required
  7. Confirm proposed simulation is technically achievable, in consultation with relevant personnel
  8. Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members
Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify user interface controls that enable users to interact with simulations

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify critical impacts, alerts or costs for incorrect user operation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify positive and negative feedback to user responses when interacting with simulations

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify sequencing of difficulty levels, if required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm proposed simulation is technically achievable, in consultation with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise simulation design documents

  1. Review designs against required project outcomes and performance objectives
  2. Review designs against creative, technical and intellectual property requirements
  3. Adjust design specifications as necessary after discussions with relevant personnel
  4. Archive user interface controls for other projects
Review designs against required project outcomes and performance objectives

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review designs against creative, technical and intellectual property requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust design specifications as necessary after discussions with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Archive user interface controls for other projects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify project requirements

1.1 Confirm objectives and outcomes of project briefs in consultation with relevant personnel

1.2 Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel

2. Research and plan approach

2.1 Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required

2.2 Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment

2.3 Determine performance objectives, task complexity and user skill levels

2.4 Determine the required depth of physical and functional fidelity, taking into account production requirements

2.5 Research and suggest appropriate simulation authoring tools

2.6 Collaborate with relevant personnel and discuss ideas and creative solutions

3. Draft simulation design documents

3.1 Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects

3.2 Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters

3.3 Specify user interface controls that enable users to interact with simulations

3.4 Identify critical impacts, alerts or costs for incorrect user operation

3.5 Specify positive and negative feedback to user responses when interacting with simulations

3.6 Specify sequencing of difficulty levels, if required

3.7 Confirm proposed simulation is technically achievable, in consultation with relevant personnel

3.8 Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members

4. Finalise simulation design documents

4.1 Review designs against required project outcomes and performance objectives

4.2 Review designs against creative, technical and intellectual property requirements

4.3 Adjust design specifications as necessary after discussions with relevant personnel

4.4 Archive user interface controls for other projects

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify project requirements

1.1 Confirm objectives and outcomes of project briefs in consultation with relevant personnel

1.2 Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel

2. Research and plan approach

2.1 Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required

2.2 Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment

2.3 Determine performance objectives, task complexity and user skill levels

2.4 Determine the required depth of physical and functional fidelity, taking into account production requirements

2.5 Research and suggest appropriate simulation authoring tools

2.6 Collaborate with relevant personnel and discuss ideas and creative solutions

3. Draft simulation design documents

3.1 Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects

3.2 Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters

3.3 Specify user interface controls that enable users to interact with simulations

3.4 Identify critical impacts, alerts or costs for incorrect user operation

3.5 Specify positive and negative feedback to user responses when interacting with simulations

3.6 Specify sequencing of difficulty levels, if required

3.7 Confirm proposed simulation is technically achievable, in consultation with relevant personnel

3.8 Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members

4. Finalise simulation design documents

4.1 Review designs against required project outcomes and performance objectives

4.2 Review designs against creative, technical and intellectual property requirements

4.3 Adjust design specifications as necessary after discussions with relevant personnel

4.4 Archive user interface controls for other projects

Evidence of the ability to:

research and generate a range of ideas for simulations that meet the project brief and target audience

develop draft design specifications for digital simulations that are clear, detailed and technically feasible

review and seek feedback from relevant personnel and produce final design specifications.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

describe typical formats and documentation for presenting simulation designs

outline a range of authoring tools used for digital simulations

describe the ways in which algorithms, laws, rules and mathematical formulas can represent real world processes

outline intellectual property rights and how these are managed in design of digital simulations.