The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!
From the Wiki University
What evidence can you provide to prove your understanding of each of the following citeria?
Identify project requirements
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Confirm the objective and desired outcomes of a game proposal or brief in consultation with relevant personnel Completed |
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Identify factors that may have an impact on how a game is designed Completed |
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Clarify target audience to determine format and delivery platform of the game through discussion with relevant personnel Completed |
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Research games and generate ideas
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Select state of the art games from different genres to play as a source of inspiration Completed |
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Search game literature for each game and identify the games' objectives Completed |
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Generate range of ideas for game designs that are technically feasible, respond to the proposal or brief, and provide creative solutions to design issues Completed |
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Discuss ideas and collaborate, as required, with relevant personnel to ensure contribution of a range of ideas and creative solutions to initial concepts Completed |
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Select a game genre
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Identify and present a range of game genres to relevant personnel for consideration in terms of their characteristics, differences and ability to meet requirements of proposal or brief Completed |
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Consult with relevant personnel to ensure that a full range of genres has been identified and sourced Completed |
Evidence:
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Select the game genre that best meets the creative, technical and production requirements of proposal or brief Completed |
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Draft game design document
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Establish the game strategy outcomes Completed |
Evidence:
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Use design techniques to develop the structure of a game ensuring that all elements, including style and game mechanics, are fully documented Completed |
Evidence:
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Use a range of criteria to determine the scope of a prototype to be used in the development phase Completed |
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Ensure that the prototype selected is capable of testing the effectiveness of the proposed game Completed |
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Include a register of game assets in consultation with relevant personnel Completed |
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Present draft game design document for discussion with and feedback from other team members Completed |
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Finalise game design document
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Re-evaluate game design objectives on the basis of feedback on the prototype and draft game design document Completed |
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Discuss and confirm additional requirements or modifications to the game design with relevant personnel Completed |
Evidence:
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Specify the game production specifications, including appropriate testing strategies Completed |
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Write final game design document to reflect all additional requirements or modifications Completed |
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