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Evidence Guide: CUVDIG502A - Investigate technologies for the creation of digital art

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUVDIG502A - Investigate technologies for the creation of digital art

What evidence can you provide to prove your understanding of each of the following citeria?

Research digital technologies

  1. Research the detailed capabilities of different digital technologies and equipment
  2. Evaluate current, emerging and experimental technologies
  3. Investigate the relationships between technologies and the achievement of different effects
  4. Determine cost and supply parameters for different technologies and equipment
Research the detailed capabilities of different digital technologies and equipment

Completed
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Teacher:
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Evaluate current, emerging and experimental technologies

Completed
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Evidence:

 

 

 

 

 

 

 

Investigate the relationships between technologies and the achievement of different effects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine cost and supply parameters for different technologies and equipment

Completed
Date:

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Evidence:

 

 

 

 

 

 

 

Select digital technologies for in-depth exploration

  1. Assess the creative and professional opportunities offered by different technologies
  2. Determine limitations and constraints of particular technologies
  3. Select technologies that suit own practice
Assess the creative and professional opportunities offered by different technologies

Completed
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Determine limitations and constraints of particular technologies

Completed
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Select technologies that suit own practice

Completed
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Evidence:

 

 

 

 

 

 

 

Integrate technologies into own work

  1. Explore different ways of working with technologies
  2. Challenge and stretch the capabilities and uses of different technologies through experimentation
  3. Develop own ways of working with technologies that achieve desired outcomes
  4. Engage in informed discussion with others about the characteristics and opportunities of particular digital art technologies
  5. Establish and follow safe work practices
Explore different ways of working with technologies

Completed
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Challenge and stretch the capabilities and uses of different technologies through experimentation

Completed
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Evidence:

 

 

 

 

 

 

 

Develop own ways of working with technologies that achieve desired outcomes

Completed
Date:

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Evidence:

 

 

 

 

 

 

 

Engage in informed discussion with others about the characteristics and opportunities of particular digital art technologies

Completed
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Establish and follow safe work practices

Completed
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Manage digital technologies in professional practice

  1. Establish systems and habits to maintain currency of knowledge around digital art technologies
  2. Develop ways of working that minimise waste
  3. Maintain the quality and life of equipment and consumables through appropriate handling and storage
Establish systems and habits to maintain currency of knowledge around digital art technologies

Completed
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Evidence:

 

 

 

 

 

 

 

Develop ways of working that minimise waste

Completed
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Evidence:

 

 

 

 

 

 

 

Maintain the quality and life of equipment and consumables through appropriate handling and storage

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the ability to:

apply knowledge of digital technologies and how they may be used and adapted at a professional level

evolve and refine ways of working with technologies through a demonstrated process of experimentation

integrate technologies into own work in a way that supports coherence of the creative work

demonstrate technical proficiency in the use of selected digital technologies

use safe and sustainable work practices.

Context of and specific resources for assessment

Assessment must ensure access to:

equipment, materials and tools used to produce digital work.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

evaluation of the use of technologies in terms of the coherence of the body of work

evaluation of processes used by the candidate to develop new ways of working with technologies

evaluation of the work documentation

questioning and discussion about candidate’s intentions and the work outcome

review of portfolios of evidence

review of third-party reports from experienced practitioners.

Assessment methods should closely reflect workplace demands (e.g. literacy) and the needs of particular groups (e.g. people with disabilities, and people who may have literacy or numeracy difficulties, such as speakers of languages other than English, remote communities and those with interrupted schooling).

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example:

CUVPRP501A Realise a body of creative work.

Required Skills and Knowledge

Required skills

communication skills to engage in informed discussion around digital technologies and their relationship with ideas

critical thinking and analytical skills to evaluate and make judgements about relationships between technologies, techniques and processes

initiative and enterprise skills to:

develop individual ways of working with technologies and processes

identify and act on opportunities for own practice presented by different materials and processes

learning skills to develop and refine own skills to a professional practice standard

literacy skills to analyse varied and technical information about digital technologies and processes

problem-solving skills to identify and resolve technical problems in digital artwork

self-management and planning skills to develop own ways of working with digital technologies and processes

technology skills to work with the advanced features of a wide range of technologies used for digital work.

Required knowledge

ways in which a wide range of digital technologies and processes can be used, adapted, combined and challenged by the professional artist

ways of integrating different technologies

types of technical and other data that may need to be stored for safety and other reasons

cost and supply parameters for different technologies and types of equipment to support professional practice

storage requirements and option for different materials used in digital work

intellectual property issues and legislation associated with digital work

sustainability issues associated with the technologies used in digital work

OHS requirements for the set-up and operation of a professional work space.

Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Digital technologies and equipment may include:

computer hardware

digital storage

DVD technology

interactive media

lighting

mobile devices

scanner

sound technology.

Cost and supply parameters may relate to:

budgetary restrictions

capacity to share costs with others

location of suppliers

use of recycled materials

terms of payment.

Creative and professional opportunities may relate to:

creative potential:

communication of ideas

natural affinity with particular technologies

potential for combining traditional and digital technologies

potential for interactions between different technologies

themes in work

professional potential:

collaboration

emerging market trends

professional development

saleability.

Limitations and constraints may include:

availability of technologies and equipment

financial expenditure

safety aspects of process

studio space

timeframe

transportation.

Different ways of working with technologies may involve:

combining technologies in new ways

exploring time-based arts

varying established approaches to achieve new effects

working collaboratively with a particular material or process.

Own ways of working relate to:

approaches that reflect and support individual voice

particular nuances and subtleties unique to the individual artist.

Safe work practices may include:

ergonomic safety

use of tools and equipment

use of consumables.

Appropriate handling and storage may relate to:

damage prevention

interactions between different equipment

light sensitivity

temperature sensitivity

mould prevention.