The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Storylines may originate from: | celebrity activities comics and graphic novels cultural traditions fairytales film and television historical events novels and short stories performing arts: ballet dance opera sporting activities ‘what if’ scenarios. |
Modify and enhance storyline may involve: | background story concept development creating new stories featuring existing characters developing storyline from first, second or third person perspective introducing new characters and settings modification of plot outcomes reducing the number of characters relating the narrative from another point of view. |
Game genre may include: | adventure alternative reality ancient casino cyberpunk educational edutainment fantasy first person shooter flight shooter flight simulation futuristic god simulation massively multi-player online game massively multi-player online role-playing game medieval modern multi-player post-apocalyptic puzzle racing shooter racing simulation real-time strategy role-playing game science fiction side-scrolling shooter single player sports strategy, including: action strategy turn-based strategy tactical combat. |
Character profiles may include: | basic details: age appearance clothing and accessory preferences colour of eyes gender hair languages spoken location motivation names nationality and race occupation preferences for day or night missions target demographic the character appeals to weapon choices biographies characteristics of associates and enemies heroes main characters non-player characters protagonists secondary characters villains. |
Environment profiles may include: | alien environments fantasy environments foreign environments historical environments natural environments, for example: arctic desert jungle mountainous post-apocalyptic environments urban environments. |
Background story may include: | cinematics (cut scenes) experiences, events and missions occurring prior to game action that have a bearing on the proposed game narrative. |
Plot profile may involve: | action adventure combat crime fantasy history and background of the environment missions murder mystery premise psychological quests romance science fiction. |
Plot synopsis and options may consist of: | choices made by the player that influence the direction of the narrative concise outlines of story narrative, including: secondary plotlines character story and motivation climax or cliffhanger key interactions along the way objective of the story plot profile resolution - what is gained or lost drama outline for cinematics (cut scenes) executive summary flowcharts one page synopsis one paragraph synopsis one sentence synopsis pitch version of synopsis. |
Sourcing initial concept artwork may involve: | knowledge of copyright and intellectual property protection using visual research techniques to identify exemplary environments, character types and themes consistent with storyline concept working collaboratively with artist and designers to develop original concepts for characters and environments in formats, such as: 2-D computer graphics collages hand rendered illustrations pencil and ink sketches physical models. |
Level specifications may include: | level-specific components: allies base building and location cinematics (cut scenes) colours enemies graphics health lighting non-player characters resources and their harvesting sounds and music weapons location stages transportation devices: buttons doors keys teleporters tunnels and passageways. |
Storyboards may include: | animatics, such as technical previsualisation computer-generated illustrations existing comic strips, comic books or graphic novels hand-drawn illustrations illustrations or images displayed in sequence for the purpose of previsualising a motion picture, animation, motion graphic or interactive media sequence, including website interactivity photomatic, e.g. photographic storyboard thumbnails. |
Feedback may involve: | accepting and responding to comment, critique and suggestions from: clients colleagues target audience representatives. |