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Evidence Guide: ICAGAM416A - Prepare and complete image rendering processes

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICAGAM416A - Prepare and complete image rendering processes

What evidence can you provide to prove your understanding of each of the following citeria?

Analyse rendering requirements

  1. Identify equipment and media required for project
  2. Identify the features of rendering software packages used in the film and games industries
  3. Analyse design brief or other reference sources to plan and determine rendering requirements
Identify equipment and media required for project

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the features of rendering software packages used in the film and games industries

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Analyse design brief or other reference sources to plan and determine rendering requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select a suitable rendering application to achieve desired appearance

  1. Select rendering software with capability to achieve desired effects within timeframe and budget
  2. Confirm selection is according to the brief, system limitations and requirements
Select rendering software with capability to achieve desired effects within timeframe and budget

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm selection is according to the brief, system limitations and requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Prepare rendering application for desired outcome

  1. Select and apply appropriate image resolutions, image aspect ratio and pixel ratio
  2. Adjust renderer attributes to obtain desired anti-aliasing
  3. Adjust renderer attributes to obtain other desired visual effects
Select and apply appropriate image resolutions, image aspect ratio and pixel ratio

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust renderer attributes to obtain desired anti-aliasing

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust renderer attributes to obtain other desired visual effects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Check render integrity and quality

  1. Refine render integrity
  2. Re-link any missing images and textures
  3. Test render times for optimising process
  4. Test alpha channels and opacity matts
  5. Test render layers and passes
Refine render integrity

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Re-link any missing images and textures

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Test render times for optimising process

Completed
Date:

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Evidence:

 

 

 

 

 

 

 

Test alpha channels and opacity matts

Completed
Date:

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Evidence:

 

 

 

 

 

 

 

Test render layers and passes

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Optimise images for render processes

  1. Complete pre-rendering optimisation tasks
  2. Adjust and refine renderer attributes to optimise render times
  3. Select appropriate file format for output according to the brief
  4. Select appropriate filenames and output destinations
Complete pre-rendering optimisation tasks

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust and refine renderer attributes to optimise render times

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select appropriate file format for output according to the brief

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select appropriate filenames and output destinations

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Render images and save files appropriately

  1. Undertake final rendering processes
  2. Store or archive files
  3. Review completed render to ensure compliance with system and brief
  4. Confirm rendering with relevant personnel
Undertake final rendering processes

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Store or archive files

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review completed render to ensure compliance with system and brief

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm rendering with relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the ability to:

adhere to rendering brief requirements

design and comprehend rendering tasks

use and optimise render components for best performance

adhere to system requirements related to file sizes and formats

store rendered components in an organised manner for any further use.

Context of and specific resources for assessment

Assessment must ensure access to:

computer hardware and software

input device, e.g. stylist tablet, keyboard and mouse

output device, such as monitor, TV, printer and speakers

models and scenes to be rendered

style shots

rendering briefs or specifications and schedules

appropriate learning and assessment support when required

modified equipment for people with special needs.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

discussion and written report of the nominated techniques applied to rendering

discussion with learner and observation of development of a rendering pipeline

verbal questioning regarding reasons for use of hardware and software to produce optimum render process and product

direct observation of the learner using rendering software

project or work activities that show research and reference sourcing to gain best rendered effects

written and verbal reports or documentation showing research and production plan

review of portfolios of evidence

review of completed and rendered image or sequence.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, where appropriate.

Assessment processes and techniques must be culturally appropriate, and suitable to the communication skill level, language, literacy and numeracy capacity of the candidate and the work being performed.

Indigenous people and other people from a non-English speaking background may need additional support.

In cases where practical assessment is used it should be combined with targeted questioning to assess required knowledge.

Required Skills and Knowledge

Required skills

analytical skills to evaluate technical requirements of rendering against resources and timeframes

communication skills to liaise with project team and clients

initiative and enterprise skills to:

devise efficient and innovative approaches to optimise rendering capacity

provide practical support and give feedback to colleagues and management

literacy skills to read technical documents

planning and organisational skills to manage time and resources

technical skills to administer render farm and use related computer graphics applications.

Required knowledge

features of software used for:

3-D animation

3-D modelling

appropriate file sizes and file formats

lighting

rendering

scheduling of production components

shading

texturing

interpreting rendering briefs

rendering optimisation techniques

rendering requirements for games

using computer networks for rendering.

Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Equipment and media may include:

3-D animation software

computer workstation

ergonomic furniture

hubs

input device, e.g. stylist tablet, keyboard and mouse

output device, such as monitor, TV, printer and speakers

render farm

render network distribution software

rendering software

switch.

Software may include:

3-D Studio Max

Animator Pro

AutoCAD

AutoCAD Revit 9

Blender

Cinema 4D

Combustion

CorelDraw

Electric Image

Form Z

Houdini

Illustrator

Lightwave

Maya

Photoshop

Pixie

POV-Ray

Renderman

Rhino

Shake

Soft Image or XSI

Z Brush.

Plan may include:

lighting

networking

production management

production planning

research

shading

team discussions

texturing.

Pre-rendering optimisations tasks may include:

assessing options with key personnel

deleting unnecessary geometry and components

optimising and refining for best render performance

organisation of output

preparing layer or pass control

preparing opacity mattes and alpha channels

preparing renderer attributes

rendering

selection of most appropriate renderer for specific outcome

testing and diagnosing rendering issues.

Relevant personnel may include:

animator

designer

modeller

programmer

shading and texture artist

systems support officer

technical director.