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Evidence Guide: ICAPRG525A - Build Java applets

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICAPRG525A - Build Java applets

What evidence can you provide to prove your understanding of each of the following citeria?

Create Java source file

  1. Create a file with a text editor
  2. Create a sub-class of the class java.applet.Applet
  3. Ensure that applet sub-class implements at least one of the following methods: init and paint
  4. Define classes that contain instance variables, methods and local variables
  5. Ensure that the init method initialises instance variables and constructs any graphical interface used in the applet sub-class
  6. Implement the paint and update methods to manage output that is drawn in the applet window
  7. Incorporate event handling methods
  8. Implement code that allows a user to enter values and assigns these values to variables
  9. Use available graphical user interface (GUI) components to allow user interaction with the applet
  10. Specify and load images and sounds
  11. Include comments to describe the behaviour of the applet
Create a file with a text editor

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create a sub-class of the class java.applet.Applet

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure that applet sub-class implements at least one of the following methods: init and paint

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Define classes that contain instance variables, methods and local variables

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure that the init method initialises instance variables and constructs any graphical interface used in the applet sub-class

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement the paint and update methods to manage output that is drawn in the applet window

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Incorporate event handling methods

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement code that allows a user to enter values and assigns these values to variables

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use available graphical user interface (GUI) components to allow user interaction with the applet

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Specify and load images and sounds

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Include comments to describe the behaviour of the applet

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Compile source file

  1. Use a Java compiler to compile the file
  2. Correct errors detected by the compiler
  3. Confirm basic correctness of file to ensure that all variables have been initialised
  4. Ensure compiler creates a class file and the class is interpreted correctly
Use a Java compiler to compile the file

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Correct errors detected by the compiler

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm basic correctness of file to ensure that all variables have been initialised

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure compiler creates a class file and the class is interpreted correctly

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Run applet

  1. Create and name a hypertext markup language (HTML) file and add APPLET tag
  2. Write the applet class file to match the HTML document that contains APPLET tag
  3. Confirm that the applet loads and executes correctly
  4. Identify and correct run-time errors
  5. Identify and correct logic errors
  6. Ensure that the appearance of the applet window renders it accessible and intuitive for the user, and that its design complies with organisational standards
  7. Ensure that user interaction is implemented efficiently and effectively
Create and name a hypertext markup language (HTML) file and add APPLET tag

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Write the applet class file to match the HTML document that contains APPLET tag

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Confirm that the applet loads and executes correctly

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and correct run-time errors

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and correct logic errors

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure that the appearance of the applet window renders it accessible and intuitive for the user, and that its design complies with organisational standards

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure that user interaction is implemented efficiently and effectively

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package.

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the ability to:

review the requirements to provide an applet that executes in Java-enabled browsers and allows users to customise the applet's operation

write, compile and run an applet that accepts user input and generates response based on the input.

Context of and specific resources for assessment

Assessment must ensure access to:

Java development environment

Java compiler and interpreter

Java enabled web browser

appropriate learning and assessment support when required

modified equipment for people with special needs.

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit:

review of candidate’s Java applet code

evaluation of candidate’s Java applet

verbal or written questioning to assess candidate’s knowledge of Java applets.

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, where appropriate.

Assessment processes and techniques must be culturally appropriate, and suitable to the communication skill level, language, literacy and numeracy capacity of the candidate and the work being performed.

Indigenous people and other people from a non-English speaking background may need additional support.

In cases where practical assessment is used it should be combined with targeted questioning to assess required knowledge.

Required Skills and Knowledge

Required skills

problem-solving skills to apply solutions to Java applet problems

technical skills to:

use Java programming

use object-oriented design software

write HTML code.

Required knowledge

detailed knowledge of:

object-oriented programming concepts

theoretical concepts of Java programming

overview knowledge of Australian Computer Society Code of Ethics

sources of browser security restrictions.

Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

User may include:

department within the organisation

person within a department

third party.

Java compiler may include:

adaptable layout environment (ALE)

alma 0.28

AnyTool

AutoRad

Bean scripting framework

BEanACTION

Codemesh

DocWiz: the JavaDoc documentation tool

Eclipse

eXtensible pre-processor (EPP) kit

generating graphical editors (GRACE)

Java 2 SDK

Java Runner

JBuilder 3.5

JCreator

jGRASP

Metamata Development Environment

Netscape Directory SDK for Java: Source Code

Utility+

Visual Age 3.0

Visual J++

WingSoft

Zero G software.