The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!
From the Wiki University
What evidence can you provide to prove your understanding of each of the following citeria?
Analyse and document, the methodology relating to various computer game genres
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Review game-play elements in an example of a chosen, or given, game genre Completed |
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Identify the objectives of play in an example of a chosen, or given, game genre Completed |
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Interpret consumer demographics for various games products
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Identify the target markets for various types of games Completed |
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Interpret the choices and patterns of buyers and players Completed |
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Review the social, emotional, and cognitive aspects of contemporary interactive game play Completed |
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Review the historical aspects of game-play and game design
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Review and describe the history of the games industry Completed |
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Review the game play, and design, for non-computer based games Completed |
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Review the uses of games in commercial, industrial, education, military training, and therapeutic and assessment contexts Completed |
Evidence:
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Identify industry game-design principles
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Research and identify current industry game-design principles Completed |
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Identify the game-design principles for a chosen or given game Completed |
Evidence:
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Outline the development of a computer game
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Outline the game design and play strategies Completed |
Evidence:
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Outline the technical limitations, and constraints, of current hardware and software Completed |
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