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Evidence Guide: ICTGAM408 - Use 3-D animation interface and toolsets

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICTGAM408 - Use 3-D animation interface and toolsets

What evidence can you provide to prove your understanding of each of the following citeria?

Locate and identify the 3D application navigation controls

  1. Using chosen 3-D modelling and animation software, identify a range of 3-D navigation types, including panning, zooming and rotating around the viewport
  2. Identify the methods of use for navigation, keyboard hotkeys and input procedures to improve user performance
Using chosen 3-D modelling and animation software, identify a range of 3-D navigation types, including panning, zooming and rotating around the viewport

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the methods of use for navigation, keyboard hotkeys and input procedures to improve user performance

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Locate and identify the 3D animation toolsets

  1. Identify the common toolsets of 3-D animation software
  2. Identify and analyse the 3-D application menus, and specific category types
  3. Use common 3-D application transformation types
  4. Select and use, common 3-D application-specific toolset types
Identify the common toolsets of 3-D animation software

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and analyse the 3-D application menus, and specific category types

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use common 3-D application transformation types

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select and use, common 3-D application-specific toolset types

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select and clarify appropriate menu categories for requirements

  1. Associate the menu categories as required for specific tasks
  2. Consult with the relevant personnel, and use application hotkeys for superior application interaction
Associate the menu categories as required for specific tasks

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Consult with the relevant personnel, and use application hotkeys for superior application interaction

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Initiate and use application-support materials

  1. Identify and research the range of reference material available for use in creating 3-D animation and digital effects
  2. Present the reference material for use in the 3-D animation process
  3. Identify the native application support procedures
  4. Access support documents and help files, through hotkey and application menus
  5. In consultation with the relevant personnel, use support material as required
Identify and research the range of reference material available for use in creating 3-D animation and digital effects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present the reference material for use in the 3-D animation process

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the native application support procedures

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Access support documents and help files, through hotkey and application menus

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

In consultation with the relevant personnel, use support material as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and plan 3-D application import and export procedures

  1. Discuss with relevant personnel application file-management procedure types, including opening, importing, saving and exporting
  2. Discuss, and use, application project configuration procedures with the relevant personnel
  3. Prepare and create projects as required
Discuss with relevant personnel application file-management procedure types, including opening, importing, saving and exporting

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss, and use, application project configuration procedures with the relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Prepare and create projects as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify and use application feedback

  1. Discuss user application feedback with the relevant personnel
  2. Use application feedback to troubleshoot error scenarios, as required
  3. Use feedback with inbuilt support documentation, as required
Discuss user application feedback with the relevant personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use application feedback to troubleshoot error scenarios, as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use feedback with inbuilt support documentation, as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Customise application interface

  1. Identify variation of user interface windows and panels configurations
  2. Use the custom interface for specific requirements based on toolset procedural needs
Identify variation of user interface windows and panels configurations

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use the custom interface for specific requirements based on toolset procedural needs

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Locate and identify the 3D application navigation controls

1.1 Using chosen 3-D modelling and animation software, identify a range of 3-D navigation types, including panning, zooming and rotating around the viewport

1.2 Identify the methods of use for navigation, keyboard hotkeys and input procedures to improve user performance

2. Locate and identify the 3D animation toolsets

2.1 Identify the common toolsets of 3-D animation software

2.2 Identify and analyse the 3-D application menus, and specific category types

2.3 Use common 3-D application transformation types

2.4 Select and use, common 3-D application-specific toolset types

3. Select and clarify appropriate menu categories for requirements

3.1 Associate the menu categories as required for specific tasks

3.2 Consult with the relevant personnel, and use application hotkeys for superior application interaction

4. Initiate and use application-support materials

4.1 Identify and research the range of reference material available for use in creating 3-D animation and digital effects

4.2 Present the reference material for use in the 3-D animation process

4.3 Identify the native application support procedures

4.4 Access support documents and help files, through hotkey and application menus

4.5 In consultation with the relevant personnel, use support material as required

5. Identify and plan 3-D application import and export procedures

5.1 Discuss with relevant personnel application file-management procedure types, including opening, importing, saving and exporting

5.2 Discuss, and use, application project configuration procedures with the relevant personnel

5.3 Prepare and create projects as required

6. Identify and use application feedback

6.1 Discuss user application feedback with the relevant personnel

6.2 Use application feedback to troubleshoot error scenarios, as required

6.3 Use feedback with inbuilt support documentation, as required

7. Customise application interface

7.1 Identify variation of user interface windows and panels configurations

7.2 Use the custom interface for specific requirements based on toolset procedural needs

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Locate and identify the 3D application navigation controls

1.1 Using chosen 3-D modelling and animation software, identify a range of 3-D navigation types, including panning, zooming and rotating around the viewport

1.2 Identify the methods of use for navigation, keyboard hotkeys and input procedures to improve user performance

2. Locate and identify the 3D animation toolsets

2.1 Identify the common toolsets of 3-D animation software

2.2 Identify and analyse the 3-D application menus, and specific category types

2.3 Use common 3-D application transformation types

2.4 Select and use, common 3-D application-specific toolset types

3. Select and clarify appropriate menu categories for requirements

3.1 Associate the menu categories as required for specific tasks

3.2 Consult with the relevant personnel, and use application hotkeys for superior application interaction

4. Initiate and use application-support materials

4.1 Identify and research the range of reference material available for use in creating 3-D animation and digital effects

4.2 Present the reference material for use in the 3-D animation process

4.3 Identify the native application support procedures

4.4 Access support documents and help files, through hotkey and application menus

4.5 In consultation with the relevant personnel, use support material as required

5. Identify and plan 3-D application import and export procedures

5.1 Discuss with relevant personnel application file-management procedure types, including opening, importing, saving and exporting

5.2 Discuss, and use, application project configuration procedures with the relevant personnel

5.3 Prepare and create projects as required

6. Identify and use application feedback

6.1 Discuss user application feedback with the relevant personnel

6.2 Use application feedback to troubleshoot error scenarios, as required

6.3 Use feedback with inbuilt support documentation, as required

7. Customise application interface

7.1 Identify variation of user interface windows and panels configurations

7.2 Use the custom interface for specific requirements based on toolset procedural needs

Evidence of the ability to:

interact and navigate with 3-D application interface and toolsets

manage files to protocols

execute and use 3-D application native support

use 3-D application user feedback

configure custom panels and window configurations.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline 3-D animation production protocols

describe the contents and application of a production brief

outline the process for the development and recording of ideas

outline the protocols for filing media assets

outline fundamental research principles

discuss the principles of design and colour for use in 3-D animation and digital effects environments

outline the procedures for producing a storyboard and script

discuss the technical constraints that hardware and software impose on graphics requirements and creative visual design.