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Evidence Guide: ICTGAM418 - Use simple modelling for animation

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICTGAM418 - Use simple modelling for animation

What evidence can you provide to prove your understanding of each of the following citeria?

Clarify the animation requirements of models

  1. Clarify the animation requirements and design specifications for the model, in consultation with the relevant personnel, and according to the production documentation
  2. Examine the most appropriate animation techniques for the animation, in order to determine which modelling techniques to use
  3. Identify the file format and delivery platform for animated sequences
  4. Identify factors that may influence the animation design approach
  5. Clarify work flow sequences, in consultation with the relevant personnel, to ensure that production schedule deadlines are met
Clarify the animation requirements and design specifications for the model, in consultation with the relevant personnel, and according to the production documentation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Examine the most appropriate animation techniques for the animation, in order to determine which modelling techniques to use

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the file format and delivery platform for animated sequences

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify factors that may influence the animation design approach

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Clarify work flow sequences, in consultation with the relevant personnel, to ensure that production schedule deadlines are met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Plan the approach

  1. Research animations, artworks and other creative sources that may inspire visual design ideas
  2. Generate a range of animation ideas that are technically feasible, respond to briefs, and provide creative solutions to all design issues
  3. Present animation ideas to the relevant personnel using appropriate design techniques
  4. Adjust the approach to incorporate feedback, and agree on final design concepts
  5. Discuss and select animation software with the relevant personnel to ensure that the animated sequences of the model meet specified outcomes
  6. Analyse audio assets supplied for animations, as required
Research animations, artworks and other creative sources that may inspire visual design ideas

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate a range of animation ideas that are technically feasible, respond to briefs, and provide creative solutions to all design issues

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present animation ideas to the relevant personnel using appropriate design techniques

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adjust the approach to incorporate feedback, and agree on final design concepts

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and select animation software with the relevant personnel to ensure that the animated sequences of the model meet specified outcomes

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Analyse audio assets supplied for animations, as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Produce animated sequences for review

  1. Create animations of models using animation and modelling techniques to suit design requirements
  2. Apply basic animation principles, screen principles, visual design principles and communication principles
  3. Apply real-world camera techniques to the virtual cameras used in the animation
  4. Render the completed animated sequences
  5. Save and store the animated sequences using appropriate output file formats, standard naming conventions, and version-control protocols
  6. Present the animated sequences of simple models to the relevant personnel for evaluation by agreed deadlines
Create animations of models using animation and modelling techniques to suit design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Apply basic animation principles, screen principles, visual design principles and communication principles

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Apply real-world camera techniques to the virtual cameras used in the animation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Render the completed animated sequences

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Save and store the animated sequences using appropriate output file formats, standard naming conventions, and version-control protocols

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present the animated sequences of simple models to the relevant personnel for evaluation by agreed deadlines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise animated sequences

  1. Review the animated sequences to assess creative solutions to the design briefs, appropriateness to users or audience, and technical feasibility
  2. Discuss and confirm with the relevant personnel, additional requirements or modifications, and complete any changes as required
Review the animated sequences to assess creative solutions to the design briefs, appropriateness to users or audience, and technical feasibility

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and confirm with the relevant personnel, additional requirements or modifications, and complete any changes as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify the animation requirements of models

1.1 Clarify the animation requirements and design specifications for the model, in consultation with the relevant personnel, and according to the production documentation

1.2 Examine the most appropriate animation techniques for the animation, in order to determine which modelling techniques to use

1.3 Identify the file format and delivery platform for animated sequences

1.4 Identify factors that may influence the animation design approach

1.5 Clarify work flow sequences, in consultation with the relevant personnel, to ensure that production schedule deadlines are met

2. Plan the approach

2.1 Research animations, artworks and other creative sources that may inspire visual design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to briefs, and provide creative solutions to all design issues

2.3 Present animation ideas to the relevant personnel using appropriate design techniques

2.4 Adjust the approach to incorporate feedback, and agree on final design concepts

2.5 Discuss and select animation software with the relevant personnel to ensure that the animated sequences of the model meet specified outcomes

2.6 Analyse audio assets supplied for animations, as required

3. Produce animated sequences for review

3.1 Create animations of models using animation and modelling techniques to suit design requirements

3.2 Apply basic animation principles, screen principles, visual design principles and communication principles

3.3 Apply real-world camera techniques to the virtual cameras used in the animation

3.4 Render the completed animated sequences

3.5 Save and store the animated sequences using appropriate output file formats, standard naming conventions, and version-control protocols

3.6 Present the animated sequences of simple models to the relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review the animated sequences to assess creative solutions to the design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm with the relevant personnel, additional requirements or modifications, and complete any changes as required

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify the animation requirements of models

1.1 Clarify the animation requirements and design specifications for the model, in consultation with the relevant personnel, and according to the production documentation

1.2 Examine the most appropriate animation techniques for the animation, in order to determine which modelling techniques to use

1.3 Identify the file format and delivery platform for animated sequences

1.4 Identify factors that may influence the animation design approach

1.5 Clarify work flow sequences, in consultation with the relevant personnel, to ensure that production schedule deadlines are met

2. Plan the approach

2.1 Research animations, artworks and other creative sources that may inspire visual design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to briefs, and provide creative solutions to all design issues

2.3 Present animation ideas to the relevant personnel using appropriate design techniques

2.4 Adjust the approach to incorporate feedback, and agree on final design concepts

2.5 Discuss and select animation software with the relevant personnel to ensure that the animated sequences of the model meet specified outcomes

2.6 Analyse audio assets supplied for animations, as required

3. Produce animated sequences for review

3.1 Create animations of models using animation and modelling techniques to suit design requirements

3.2 Apply basic animation principles, screen principles, visual design principles and communication principles

3.3 Apply real-world camera techniques to the virtual cameras used in the animation

3.4 Render the completed animated sequences

3.5 Save and store the animated sequences using appropriate output file formats, standard naming conventions, and version-control protocols

3.6 Present the animated sequences of simple models to the relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review the animated sequences to assess creative solutions to the design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm with the relevant personnel, additional requirements or modifications, and complete any changes as required

Evidence of the ability to:

create digital animated sequences of a model that:

demonstrates the principles of simple model animation, basic screen, visual design and communication

meets the technical requirements of specific platforms

satisfies the design brief and client requirements

meets the production deadlines.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline basic digital animation techniques

outline the principles of animation, screen, visual design and communication in relation to the production of animated sequences

describe the features of a range of delivery platforms for animated sequences

discuss the issues and challenges that arise in the context of creating models for digital animations

outline the stages in the production process from initial design through to finished product

outline the roles and responsibilities of project team members.