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Evidence Guide: ICTGAM506 - Create complex code for mobile game devices

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICTGAM506 - Create complex code for mobile game devices

What evidence can you provide to prove your understanding of each of the following citeria?

Research and identify appropriate implementations for complex code for mobile game devices

  1. Obtain, or create, a mobile game device framework
  2. Identify the tools and technology for creating applications for mobile game devices
  3. Research and identify the appropriate game physics implementation, for a mobile game device
  4. Research and identify the appropriate artificial intelligence (AI) implementation, for a mobile game device
  5. Research and identify the appropriate shaders, for a mobile game device
  6. Identify the technical limitations and constraints of the mobile device within the game
Obtain, or create, a mobile game device framework

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the tools and technology for creating applications for mobile game devices

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research and identify the appropriate game physics implementation, for a mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research and identify the appropriate artificial intelligence (AI) implementation, for a mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Research and identify the appropriate shaders, for a mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify the technical limitations and constraints of the mobile device within the game

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement physics code for mobile game devices

  1. Develop the code for simulating velocity and momentum
  2. Develop the code for simulating acceleration and gravity
  3. Develop the code for simulating frictional effects
  4. Develop the code for simulating collisions and collision detection
  5. Implement the code for game physics in the mobile game device
Develop the code for simulating velocity and momentum

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop the code for simulating acceleration and gravity

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop the code for simulating frictional effects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop the code for simulating collisions and collision detection

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement the code for game physics in the mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop and implement AI for mobile game devices

  1. Use finite state machines to model behaviour
  2. Develop path-finding algorithms
  3. Develop code based on a genetic algorithm
  4. Implement the code for AI in the mobile game device
Use finite state machines to model behaviour

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop path-finding algorithms

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop code based on a genetic algorithm

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement the code for AI in the mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Develop and implement the shader for mobile game devices

  1. Develop code based on the shading algorithm
  2. Implement the shading algorithm code in the mobile game device
Develop code based on the shading algorithm

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Implement the shading algorithm code in the mobile game device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Research and identify appropriate implementations for complex code for mobile game devices

1.1 Obtain, or create, a mobile game device framework

1.2 Identify the tools and technology for creating applications for mobile game devices

1.3 Research and identify the appropriate game physics implementation, for a mobile game device

1.4 Research and identify the appropriate artificial intelligence (AI) implementation, for a mobile game device

1.5 Research and identify the appropriate shaders, for a mobile game device

1.6 Identify the technical limitations and constraints of the mobile device within the game

2. Implement physics code for mobile game devices

2.1 Develop the code for simulating velocity and momentum

2.2 Develop the code for simulating acceleration and gravity

2.3 Develop the code for simulating frictional effects

2.4 Develop the code for simulating collisions and collision detection

2.5 Implement the code for game physics in the mobile game device

3. Develop and implement AI for mobile game devices

3.1 Use finite state machines to model behaviour

3.2 Develop path-finding algorithms

3.3 Develop code based on a genetic algorithm

3.4 Implement the code for AI in the mobile game device

4. Develop and implement the shader for mobile game devices

4.1 Develop code based on the shading algorithm

4.2 Implement the shading algorithm code in the mobile game device

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Research and identify appropriate implementations for complex code for mobile game devices

1.1 Obtain, or create, a mobile game device framework

1.2 Identify the tools and technology for creating applications for mobile game devices

1.3 Research and identify the appropriate game physics implementation, for a mobile game device

1.4 Research and identify the appropriate artificial intelligence (AI) implementation, for a mobile game device

1.5 Research and identify the appropriate shaders, for a mobile game device

1.6 Identify the technical limitations and constraints of the mobile device within the game

2. Implement physics code for mobile game devices

2.1 Develop the code for simulating velocity and momentum

2.2 Develop the code for simulating acceleration and gravity

2.3 Develop the code for simulating frictional effects

2.4 Develop the code for simulating collisions and collision detection

2.5 Implement the code for game physics in the mobile game device

3. Develop and implement AI for mobile game devices

3.1 Use finite state machines to model behaviour

3.2 Develop path-finding algorithms

3.3 Develop code based on a genetic algorithm

3.4 Implement the code for AI in the mobile game device

4. Develop and implement the shader for mobile game devices

4.1 Develop code based on the shading algorithm

4.2 Implement the shading algorithm code in the mobile game device

Evidence of the ability to:

use research to determine appropriate implementations for mobile game devices

develop and implement the code for game physics in a mobile device

develop and implement the artificial intelligence for a mobile device

develop and implement shading algorithms for a mobile device.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

discuss relevant programming techniques

outline the budgeting and scheduling considerations for game design

outline the capabilities and constraints of game engines

discuss computer game development, including specific terminology

outline the concept development

describe the concept visualisation

provide a detailed summary of current game-play hardware and software products

outline environmental impact and sustainability considerations

discuss the human resources required in the process of creating a game, and describe the team’s respective skills and technology requirements

explain risk and critical path management

provide a detailed explanation of the technical constraints that hardware imposes on:

software development

graphics requirements

code development

creative visual design.