NTISthis.com

Evidence Guide: ICTGAM524 - Integrate multiple data sources into interactive 3-D environments

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICTGAM524 - Integrate multiple data sources into interactive 3-D environments

What evidence can you provide to prove your understanding of each of the following citeria?

Catalogue elements to integrate into the interactive 3-D environment

  1. Research and identify data sources that can be integrated into interactive 3-D environments
  2. Identify data sources that will be integrated to suit the environment, game design, game genre, game mechanics, game-play elements, and level specifications
  3. Obtain or create data sources for the interactive 3-D environment
Research and identify data sources that can be integrated into interactive 3-D environments

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify data sources that will be integrated to suit the environment, game design, game genre, game mechanics, game-play elements, and level specifications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Obtain or create data sources for the interactive 3-D environment

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify tools that can be used to integrate assets

  1. Identify tools and libraries for integration of identified elements into the 3-D environment
  2. Review and document how the tools work
Identify tools and libraries for integration of identified elements into the 3-D environment

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review and document how the tools work

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Integrate sources into the interactive 3-D environment

  1. Create prototypes and integrate the elements into the interactive 3-D environment using the identified tools
  2. Test integration of the elements
  3. Ensure that the elements’ integrity during the implementation is maintained
Create prototypes and integrate the elements into the interactive 3-D environment using the identified tools

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Test integration of the elements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure that the elements’ integrity during the implementation is maintained

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Present and evaluate completed 3-D environment with all data sources included

  1. Present the interactive 3-D environment to the appropriate personnel
  2. Review the feedback from the presentation
  3. Evaluate and justify the implementation, using tools for the data sources
Present the interactive 3-D environment to the appropriate personnel

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Review the feedback from the presentation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Evaluate and justify the implementation, using tools for the data sources

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Catalogue elements to integrate into the interactive 3-D environment

1.1 Research and identify data sources that can be integrated into interactive 3-D environments

1.2 Identify data sources that will be integrated to suit the environment, game design, game genre, game mechanics, game-play elements, and level specifications

1.3 Obtain or create data sources for the interactive 3-D environment

2. Identify tools that can be used to integrate assets

2.1 Identify tools and libraries for integration of identified elements into the 3-D environment

2.2 Review and document how the tools work

3. Integrate sources into the interactive 3-D environment

3.1 Create prototypes and integrate the elements into the interactive 3-D environment using the identified tools

3.2 Test integration of the elements

3.3 Ensure that the elements’ integrity during the implementation is maintained

4. Present and evaluate completed 3-D environment with all data sources included

4.1 Present the interactive 3-D environment to the appropriate personnel

4.2 Review the feedback from the presentation

4.3 Evaluate and justify the implementation, using tools for the data sources

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Catalogue elements to integrate into the interactive 3-D environment

1.1 Research and identify data sources that can be integrated into interactive 3-D environments

1.2 Identify data sources that will be integrated to suit the environment, game design, game genre, game mechanics, game-play elements, and level specifications

1.3 Obtain or create data sources for the interactive 3-D environment

2. Identify tools that can be used to integrate assets

2.1 Identify tools and libraries for integration of identified elements into the 3-D environment

2.2 Review and document how the tools work

3. Integrate sources into the interactive 3-D environment

3.1 Create prototypes and integrate the elements into the interactive 3-D environment using the identified tools

3.2 Test integration of the elements

3.3 Ensure that the elements’ integrity during the implementation is maintained

4. Present and evaluate completed 3-D environment with all data sources included

4.1 Present the interactive 3-D environment to the appropriate personnel

4.2 Review the feedback from the presentation

4.3 Evaluate and justify the implementation, using tools for the data sources

Evidence of the ability to:

research and obtain data sources, tools and libraries needed to integrate elements into an interactive 3-D environment

create and test prototypes that integrate multiple data sources into a working interactive 3-D environment

deliver a 3-D environment with working interactions that includes all data sources, with documented reasons for its implementation.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline the range of data sources for the 3-D environment

discuss how game design, genre and mechanics, game-play elements and level specifications affect the choice of data source

summarise current game-play hardware and software products used for interactive 3-D environments, including any technical constraints imposed on design and development

describe the technology requirements and human resources required in the process of creating a game, including team members’ respective skills.