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Evidence Guide: ICTNWK522 - Build decks using wireless markup language

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

ICTNWK522 - Build decks using wireless markup language

What evidence can you provide to prove your understanding of each of the following citeria?

Design WML deck

  1. Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device
  2. Design deck logical structure, ensuring that deck size is kept within acceptable boundaries
  3. Determine structure of content based on business needs and user requirements
  4. Identify links between sets of cards
  5. Design cards for user input or for the selection of more than one item
Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Design deck logical structure, ensuring that deck size is kept within acceptable boundaries

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine structure of content based on business needs and user requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Identify links between sets of cards

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Design cards for user input or for the selection of more than one item

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create deck

  1. Code each card in the deck, ensuring each card has an ID and a title
  2. Create cards using language and practices compliant with the international WML standard
  3. Use best practice coding standards in creating the deck
  4. Avoid device specific features in creating the deck
Code each card in the deck, ensuring each card has an ID and a title

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create cards using language and practices compliant with the international WML standard

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use best practice coding standards in creating the deck

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Avoid device specific features in creating the deck

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Test deck

  1. Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible
  2. Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator
  3. Ensure the and tasks select the correct card in the deck
  4. Ensure the tested WML files meet the needs of the business client
Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure the and tasks select the correct card in the deck

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Ensure the tested WML files meet the needs of the business client

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Design WML deck

1.1 Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device

1.2 Design deck logical structure, ensuring that deck size is kept within acceptable boundaries

1.3 Determine structure of content based on business needs and user requirements

1.4 Identify links between sets of cards

1.5 Design cards for user input or for the selection of more than one item

2. Create deck

2.1 Code each card in the deck, ensuring each card has an ID and a title

2.2 Create cards using language and practices compliant with the international WML standard

2.3 Use best practice coding standards in creating the deck

2.4 Avoid device specific features in creating the deck

3. Test deck

3.1 Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible

3.2 Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator

3.3 Ensure the <go> and <prev> tasks select the correct card in the deck

3.4 Ensure the tested WML files meet the needs of the business client

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Design WML deck

1.1 Analyse existing hypertext markup language (HTML) page design and identify information to be accessible via hand-held device

1.2 Design deck logical structure, ensuring that deck size is kept within acceptable boundaries

1.3 Determine structure of content based on business needs and user requirements

1.4 Identify links between sets of cards

1.5 Design cards for user input or for the selection of more than one item

2. Create deck

2.1 Code each card in the deck, ensuring each card has an ID and a title

2.2 Create cards using language and practices compliant with the international WML standard

2.3 Use best practice coding standards in creating the deck

2.4 Avoid device specific features in creating the deck

3. Test deck

3.1 Test deck on multiple devices to ensure compatibility with as many hand-held devices as possible

3.2 Validate WML files by typing and submitting the uniform resource locator of the WML file or the WML validator

3.3 Ensure the <go> and <prev> tasks select the correct card in the deck

3.4 Ensure the tested WML files meet the needs of the business client

Evidence of the ability to:

analyse existing parameters

design wireless markup language (WML) files that meet the business client's need

create the code using appropriate language and standards

test and validate compatibility and performance.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

describe the internet standards and transmission control protocols and internet protocols (TCPs/IPs) relevant to WML

define five layer protocol stack of TCP/IP and explain its function in applications development

outline wireless application protocol (WAP)

outline application communication protocols

identify and apply WML code, including:

WMLScript

WMLScript specification

extensible markup language (XML) 1.0 standard

XML applications

explain the following features of wireless:

application environment

datagram protocol

session protocol

transaction protocol

transport layer security

identify and summarise the computer code of ethics as it applies to programming.