Formats and tools
- Unit Description
- Reconstruct the unit from the xml and display it as an HTML page.
- Assessment Tool
- an assessor resource that builds a framework for writing an assessment tool
- Assessment Template
- generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
- Assessment Matrix
- a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
- Wiki Markup
- mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
- Evidence Guide
- create an evidence guide for workplace assessment and RPL applicants
- Competency Mapping Template
- Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
- Observation Checklist
- create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)
- Self Assessment Survey
- A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
- Moodle Outcomes
- Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
- Registered Training Organisations
- Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver CUADIG507, 'Design digital simulations'.
- Google Links
- links to google searches, with filtering in place to maximise the usefulness of the returned results
- Reference books for 'Design digital simulations' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)
Elements and Performance Criteria
Elements describe the essential outcomes.
Performance criteria describe the performance needed to demonstrate achievement of the element.
1. Identify project requirements
1.1 Confirm objectives and outcomes of project briefs in consultation with relevant personnel
1.2 Confirm target audience and determine format and delivery platform of simulations in discussion with relevant personnel
2. Research and plan approach
2.1 Investigate the real world environment to be simulated, to inform algorithms, rules, laws, physical and mathematical formulas that may be required
2.2 Evaluate designs, plans and other information relevant to the project brief that may assist in modelling the real world environment
2.3 Determine performance objectives, task complexity and user skill levels
2.4 Determine the required depth of physical and functional fidelity, taking into account production requirements
2.5 Research and suggest appropriate simulation authoring tools
2.6 Collaborate with relevant personnel and discuss ideas and creative solutions
3. Draft simulation design documents
3.1 Identify processes that determine the functional behaviour of the simulation and specify how this behaviour is to be represented by control objects
3.2 Define the underlying functionality in a model that specifies essential settings, states, conditions and parameters
3.3 Specify user interface controls that enable users to interact with simulations
3.4 Identify critical impacts, alerts or costs for incorrect user operation
3.5 Specify positive and negative feedback to user responses when interacting with simulations
3.6 Specify sequencing of difficulty levels, if required
3.7 Confirm proposed simulation is technically achievable, in consultation with relevant personnel
3.8 Present clear and detailed draft simulation design specifications in a format that can be used for discussion with and feedback from other team members
4. Finalise simulation design documents
4.1 Review designs against required project outcomes and performance objectives
4.2 Review designs against creative, technical and intellectual property requirements
4.3 Adjust design specifications as necessary after discussions with relevant personnel
4.4 Archive user interface controls for other projects