Develop and implement designs for animation

Formats and tools

Unit Description
Reconstruct the unit from the xml and display it as an HTML page.
Assessment Tool
an assessor resource that builds a framework for writing an assessment tool
Assessment Template
generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
Assessment Matrix
a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
Wiki Markup
mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
Evidence Guide
create an evidence guide for workplace assessment and RPL applicants
Competency Mapping Template
Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
Observation Checklist
create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)

Self Assessment Survey
A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
Moodle Outcomes
Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
Registered Training Organisations
Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver CUFANM01A, 'Develop and implement designs for animation'.
Google Links
links to google searches, with filtering in place to maximise the usefulness of the returned results
Reference books for 'Develop and implement designs for animation' on This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to for every purchase, so go nuts :)

Elements and Performance Criteria

Elements and Performance Criteria


Performance Criteria


Receive and interpret the brief for animation design


Liaise with the relevant personnel and interpret and confirm the animation requirements so that technical, production or script (programming) requirements are met


Participate in preliminary concept meetings to discuss the animation requirements of the production


Identify the available budget for the production


Identify the deadline for production and implementation of the animation design


Breakdown scripts to produce animation plan


Produce and maintain master script (text) breakdown/production schedule breakdown


Determine and document the required number and types of animated elements for the use of all relevant personnel during the design development


Generate and assess ideas


Generate a range of ideas for the animation design which respond sympathetically to the brief and provide creative solutions to the design issues


Assess ideas and collaborate, as required, with relevant personnel to ensure contribution of ideas to the initial concept


Continuously reflect on and appraise ideas for implications on cost, technical feasibility, and suitability to meet the brief


Conduct research and experimentation


Research the period, style and genre of the production


Identify the historical and cultural factors that might influence animation styles and production techniques


Undertake research into the style and location of the production, materials and human resources necessary to fulfil the production requirements and their cost


Trial various techniques to test the suitability of their use in the final production of the animation elements, including: colour mixes; textures; materials


Organise research and experimentation material for ease of use of all relevant personnel during the design development process


Analyse and document research and experimentation findings for use during the development of the animation design


Evaluate the initial concepts generated, against the research and experimentation findings


Develop and document the animation design


Establish or maintain an accessible recording system for the use of all relevant personnel, to include: ; specialist services available for production of the animation; reference/research materials; draft and final animation designs; production details and specifications


Hold ongoing discussions with relevant personnel so that additional or changed production requirements and new ideas are considered and incorporated during the development of the design


Ensure that agreement is reached with relevant personnel on a consistent interpretation of characters, style and graphic or visual details


Evaluate initial concepts and select the most appropriate idea, giving consideration to:


the budget


ongoing discussions


research findings


ongoing reflection on the design brief


Develop the animation designs from the initial concepts ensuring:


consistency with the style requirements of the script/production


that research findings are incorporated


that ideas are technically feasible and demonstrate awareness of parameters and resource constraints


that ideas demonstrate effective use of materials


Choose and incorporate the use of colour, texture and other materials


Prepare working technical production drawings, production specifications and samples


Label all designs accurately with scene/production sequence numbers


Communicate design ideas and make amendments


Present the animation design using a range of visual materials including coloured design illustrations, technical production drawings, material samples, production requirements and specifications to the relevant personnel for acceptance


Participate in the initial and ongoing evaluation of the presented designs


Negotiate and agree to additional requirements or modifications to the design and undertake any necessary amendments


Agree to the final designs and present final production specifications for the animation to all relevant personnel to ensure that the animation meets design and other production requirements


Liaise with others to implement production of the animation


Discuss with relevant personnel to agree upon the future role of the designer in the realisation of the animation design


Liaise with relevant personnel to ensure that all animation production requirements are met, quality standards are adhered to and work is undertaken within item, budget and technical constraints


Participate in ongoing production meetings and participate in the evaluation of the animation elements produced


Ensure that any animation design modifications are agreed, noted and acted upon


Inform relevant personnel of animation design changes


Update any required documentation and record and file according to enterprise requirements

Qualifications and Skillsets

CUFANM01A appears in the following qualifications:

  • ICA50105 - Diploma of Information Technology (General)
  • ICA50905 - Diploma of Information Technology (Multimedia)