Formats and tools
- Unit Description
- Reconstruct the unit from the xml and display it as an HTML page.
- Assessment Tool
- an assessor resource that builds a framework for writing an assessment tool
- Assessment Template
- generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
- Assessment Matrix
- a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
- Wiki Markup
- mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
- Evidence Guide
- create an evidence guide for workplace assessment and RPL applicants
- Competency Mapping Template
- Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
- Observation Checklist
- create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)
- Self Assessment Survey
- A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
- Moodle Outcomes
- Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
- Registered Training Organisations
- Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver CUFDIG506A, 'Design interaction'.
- Google Links
- links to google searches, with filtering in place to maximise the usefulness of the returned results
- Reference books for 'Design interaction' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)
Elements and Performance Criteria
Identify project requirements
1. Discuss concepts with relevant personnel to ensure that design briefs are fully understood
2. Discuss with relevant personnel the purpose of the interactive media product
3. Identify technical parameters of appropriate interactive media products, including format and delivery platform
4. Identify target audience and user characteristics
Generate ideas for interaction
5. Research the delivery platform and analyse its potential for human-computer interaction
6. Generate a range of ideas to broaden and deepen the range of user experiences
7. Continuously evaluate new ideas and incorporate them as appropriate
8. Consult relevant personnel to ensure that all possible options are considered
9. Select a systematic approach that will meet creative, production and technical requirements specified in briefs
Draft interaction design specifications
10. Draft interaction design specifications for all interactive sequences
11. Select sequences as prototypes and demonstrate prototype interactions using a wire frame
12. Conduct usability test using appropriate testing techniques
13. Use prototype to identify logical inconsistencies in design and to measure levels of user engagement
14. Document all feedback and incorporate into design specifications
Finalise interaction designs
15. Re-evaluate interactions on the basis of prototype feedback
16. Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel
17. Write final interaction design specifications to reflect all additional requirements or modifications